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1,366 bytes added ,  04:42, 21 March 2018
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| valign=top width="15%" style="background:#fcfcfc;"|Learn to program in Turtle Art
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| valign=top width="15%" style="background:#fcfcfc;"|Learn to program in Turtle Blocks
 
| valign=top width="15%" style="background:#fcfcfc;"|Walter Bender <br> Jaskirat Singh<br>
 
| valign=top width="15%" style="background:#fcfcfc;"|Walter Bender <br> Jaskirat Singh<br>
 
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;Brief explanation: In much the same way that [https://www.codecademy.com/courses/programming-intro/0/1#!/exercises/0 ( example here )] walks newbies through the basics of programming in Javascript, it would be nice to walk newbies through the basics of Turtle Art. There is already a provision within Turtle Art for programatically creating and moving blocks and executing program stacks. So it would be a matter of developing the exercises.
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;Brief explanation: In much the same way that [https://www.codecademy.com/courses/programming-intro/0/1#!/exercises/0 ( example here )] walks newbies through the basics of programming in Javascript, it would be nice to walk newbies through the basics of Turtle Blocks. There is already a provision within Turtle Blocks for programatically creating and moving blocks and executing program stacks. So it would be a matter of developing the exercises.
;Expected results: Website for teaching and having exercises with Turtle Art.
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;Expected results: Website for teaching and having exercises with Turtle Blocks.
 
;Knowledge prerequisites: Requires some familiarity with Logo programming and Python.
 
;Knowledge prerequisites: Requires some familiarity with Logo programming and Python.
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: Make the Scratch activity work completely offline stated at 2.
 
: Make the Scratch activity work completely offline stated at 2.
 
;Knowledge prerequisites: Python, GTK, JavaScript knowledge
 
;Knowledge prerequisites: Python, GTK, JavaScript knowledge
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| valign="top" width="15%" style="background:#f7effc;" |Sugarizer Primero (Sugarizer1°)
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| valign="top" width="15%" style="background:#f7effc;" | Caryl Bigenho
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Samson Goddy
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;Brief explanation: Sugarizer is a large collection of many Activities suitable for general audiences on many devices. The goal of this project is to package a subset of the Sugarizer Activities (Maximum of 5) for children 4-7 (grades Pre-K-2) with a young child-friendly UI/UX experience suitable devices. Many of the graphics in the interfaces will be re-designed to accommodate non-readers and very young children who are still developing their fine motor skills. One new Activity for intuitive math concepts will also be developed similar to [https://en.wikipedia.org/wiki/Cuisenaire_rods Cuisenaire Rods]. Sugarizer1° will be non-language dependent so translations will not be needed.
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;Expected results: At the end of the summer project, a prototype of Sugarizer1° will be ready for beta testing by children, parents, and educators. .
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;Knowledge prerequisites:  Javascript, HTML, CSS and some knowledge of layout and design. A familiarity of how young children play and learn will also be helpful.
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