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| [[Image:home.jpg|right|thumb|240px|The Home view: Each child chooses a dual-tone color scheme for her XO character that is used throughout the interface. Activity icons are color-coded by the child who launched the activity.]] | | [[Image:home.jpg|right|thumb|240px|The Home view: Each child chooses a dual-tone color scheme for her XO character that is used throughout the interface. Activity icons are color-coded by the child who launched the activity.]] |
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− | Of all the zoom levels, the Home view relates most closely to the traditional desktop. As the first screen presented to the child at startup, it serves as a starting point for the exploration of both the mesh network and also of her personal activities and objects. From this view, she may either back up first to a circle of [[OLPC Human Interface Guidelines/The Laptop Experience#Friends|Friends]], and beyond that to a view of the entire mesh [[OLPC Human Interface Guidelines/The Laptop Experience#Neighborhood|Neighborhood]], or, instead, zoom in to focus on a particular [[OLPC Human Interface Guidelines/The Laptop Experience#Activity|Activity]]. | + | Of all the zoom levels, the Home view relates most closely to the traditional desktop. As the first screen presented to the child at startup, it serves as a starting point for the exploration of both the mesh network and also of her personal activities and objects. From this view, she may either back up first to a circle of [[OLPC Human Interface Guidelines/The Laptop Experience/Zoom Metaphor#Friends|Friends]], and beyond that to a view of the entire mesh [[OLPC Human Interface Guidelines/The Laptop Experience/Zoom Metaphor#Neighborhood|Neighborhood]], or, instead, zoom in to focus on a particular [[OLPC Human Interface Guidelines/Activities|Activity]]. |
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− | The Home view interface is minimalistic. In the center of the screen, the [[OLPC Human Interface Guidelines/The Sugar Interface#Icons|XO icon]]—rendered in her user-specified colors—represents the child to whom the laptop belongs. The activity ring surrounds the character, indicating all of her currently open activities. Furthermore, the section of the ring that a given activity occupies directly represents the amount of memory that the particular activity requires to run, providing immediate visual feedback about memory constraints and exposing a means for resource management that doesn't require knowledge of the underlying architecture. Most activity management happens here: starting new [[OLPC Human Interface Guidelines/Activities#Private Activities|private activities]], ending current activities, and switching between activities. | + | The Home view interface is minimalistic. In the center of the screen, the [[OLPC Human Interface Guidelines/The Sugar Interface/Icons|XO icon]]—rendered in her user-specified colors—represents the child to whom the laptop belongs. The activity ring surrounds the character, indicating all of her currently open activities. Furthermore, the section of the ring that a given activity occupies directly represents the amount of memory that the particular activity requires to run, providing immediate visual feedback about memory constraints and exposing a means for resource management that doesn't require knowledge of the underlying architecture. Most activity management happens here: starting new [[OLPC Human Interface Guidelines/Activities/Activity Basics#Private Activities|private activities]], ending current activities, and switching between activities. |
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− | When used in conjunction with the [[OLPC Human Interface Guidelines/The Laptop Experience#Bulletin Boards|Bulletin Board]], the Home view becomes the most direct correlate to a typical PC desktop as a place for keeping things handy: tomorrow's homework, a drawing one is working on, a favorite song, a reminder to oneself to do one's chores. | + | When used in conjunction with the [[OLPC Human Interface Guidelines/The Laptop Experience/Bulletin Boards|Bulletin Board]], the Home view becomes the most direct correlate to a typical PC desktop as a place for keeping things handy: tomorrow's homework, a drawing one is working on, a favorite song, a reminder to oneself to do one's chores. |
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