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"Worldwide people are testing and improving Sugar on a Stick. With the help of people like you, trying it and telling us what problems and suggestions you have, we plan to having this in the first classrooms this fall and in the first schools schoolwide in the Spring.  This is an all volunteer effort and your help, even now when we still have a lot of bugs, is really important."
 
"Worldwide people are testing and improving Sugar on a Stick. With the help of people like you, trying it and telling us what problems and suggestions you have, we plan to having this in the first classrooms this fall and in the first schools schoolwide in the Spring.  This is an all volunteer effort and your help, even now when we still have a lot of bugs, is really important."
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== Issues ==
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The primary purpose of the survey is to help Sugarlabs prioritise resources amongst already identified issues and to identify any further needs. Survey results would ideally be translatable into actionable items.
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Identified issues include:
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The balance between self-directed project-based learning and more traditional or didactic learning. Should resources be directed at generating lesson plans, e-books and instructional materials or towards enriching Activities which offer self-directed problem solving? Are some of these learning styles better supported by other teaching materials eg. chalk board, paper books?
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Should the teachers adapt to Sugar or Sugar to the teachers? What obstacles hinder appreciation of the two perspectives and movement together?
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Can some materials be better supplied server side in a non-sugar specific way, requiring only a compatible browser? What then should Browse support? Flash, Java, tabbed browsing, auto-complete?
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How can the Journal best meet the target of “low entry high ceiling” easy for beginners but no roadblocks for more experienced users? If there has to be a trade off, what are the relative importance.
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What is the importance of sharing? What are the different sharing mechanisms? Activity sharing, blogs, wikis, upload areas, private/public? How do kids get the most benefit? Share viewing or authorship rights? Share the whole Activity or objects within the activity?
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Show source, editing and re-purposing. How realistic is it that students tinker with their Sugar software? How important? What are the benefits? What are the obstacles? How can easy pathways and bridges be supplied?
    
==Please add your questions for teachers here==
 
==Please add your questions for teachers here==
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