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1,572 bytes removed ,  12:06, 14 April 2009
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#*The python bindings (PyGTK) of this toolkit are elegant and both GTK+ and PYGTK have excellent documentation.
 
#*The python bindings (PyGTK) of this toolkit are elegant and both GTK+ and PYGTK have excellent documentation.
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Whole  design can be divided into three parts
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  Input  ---------  Processing  ----------- Output
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Where input is a UI canvas which shows widgets with its correct alignment. Processing is the program generator which takes the information of widgets from the canvas and output is a code generated from program generated ( Python, C/C++ or XRC source )
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:'''Input'''
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# It contains "Visual UI representations", UI builder tool showing the widgets
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# Visual Authoring tool: It contains a canvas on which widgets can be placed. It also contains a tree structure in it's side view to view a  tree strucuture to view UI application.
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:'''Processing'''
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#Program Generator: Main spinal cord for the whole system. It takes the input as widget information from canvas and builds a UI code according to it. 
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#History generation: It's a module capabable of storing history of widget-activity on canvas. It links with database or files for storing history
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#View Modifier: It's a seperate module and will be designed to remove the old technique of HBOXSIZER or VBOXSIZER. It will take decisions like    widget placements, size, display ratio etc.
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#Function Library: It associates the scripts or accelarator tags with widgets to give life to widgets. It would be responsible for "action" in UI  application.
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Output of processing will be a python code ( for now, but can be modified to other programming languages too ).
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:'''Output'''
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#Python Source Code for UI application
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#UI application will be launched as a seperated pid to view the UI design. 
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#Automatic Activity generation from python source code, if user wants
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#Automatic sharing of activity as xo bundle.
      
==== Technical Approach ====  
 
==== Technical Approach ====  
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Post-building activities like activity creation from python source code, sharing source code using xo bundle can be done later.
 
Post-building activities like activity creation from python source code, sharing source code using xo bundle can be done later.
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I have also made a plan without libglade library but after getting suggestions from sugar members, I removed that in my technical approach. Whole design is thus made very simple.
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I have also made a plan without libglade library using database storage in my design but after getting suggestions from sugar members, I removed that in my technical approach. Whole design is thus made very simple. Mentors can read that approach in my original GSOC proposal.  
     
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