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5 bytes removed ,  10:53, 15 May 2009
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We're looking to create a workable prototype with the ability to buy materials and sell a product.However, the most important goal is to have a working game. While possibly not feature complete, the game should have basic functions working.
 
We're looking to create a workable prototype with the ability to buy materials and sell a product.However, the most important goal is to have a working game. While possibly not feature complete, the game should have basic functions working.
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===Extra Features & Additional Ideas===  
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===Additional Ideas & Features===  
 
(Based on available time)
 
(Based on available time)
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- Implementing Bargaining / Haggling<br />
 
- Implementing Bargaining / Haggling<br />
 
- Random events that may influence supplies and/or cost and/or customers<br />
 
- Random events that may influence supplies and/or cost and/or customers<br />
- Potential use of network, competitive or cooperative modes<br />
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- Potential use of network, competitive, or cooperative modes<br />
 
- Choosing location of Lemonade Stand within the town, would influence sales, cost of supplies, etc.<br />
 
- Choosing location of Lemonade Stand within the town, would influence sales, cost of supplies, etc.<br />
  
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