* Priority A for Sugar. By this I mean that a programmer who has created a game for linux or the web could look at our documentation and examples and tell his/her boss, "yes I see how we can make this available for Sugar and it will be a better experience for kids in a classroom through Sugar." Sugarizing should not mean giving up aggregating data for the teacher. It should be a better user experience because: automatic saving, cooler collaboration, easier installation and more consistent performance, easier for teachers to find, available to the million kids with XOs. | * Priority A for Sugar. By this I mean that a programmer who has created a game for linux or the web could look at our documentation and examples and tell his/her boss, "yes I see how we can make this available for Sugar and it will be a better experience for kids in a classroom through Sugar." Sugarizing should not mean giving up aggregating data for the teacher. It should be a better user experience because: automatic saving, cooler collaboration, easier installation and more consistent performance, easier for teachers to find, available to the million kids with XOs. |