This section is intended to prepare lesson plans and give details on classroom interactions for the school year starting in September, 2009.
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After defining lesson plans here, we can quickly extract SW features and bug fixes which will facilitate this classroom interaction.
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==== Context ====
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10 - 20 4th grade kids will come to the computer lab once a week for an hour. Each kids gets a USB stick with SoaS and all of their previous work on it. The sticks are kept by the Sugar volunteers and brought back to class each day.
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Two teachers and 2 - 4 Sugar volunteers participate in the class. One Sugar volunteer leads the class as the primary teacher.
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About 1/2 hour before the class begins, the Sugar volunteers insert the USB sticks and boot each computer. Connections and network neighborhood are checked to see that each boots and they can collaborate.
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At the end of class kids are asked to shut down their computers and after they leave the Sugar volunteers collect the sticks.
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The class starts with the kids sitting on the carpet. The Sugar teacher projects their screen on a projector and talks about the plan for the class. Typically the kids do an interim step on the computer (e.g. find your computer, start activity n, use it a little) then they go back to the carpet for more direction. Sometimes there are several interim steps and the kids go back and forth from the carpet several times.