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Caroline will be writing up detailed notes on the children's use of Sugar throughout the day. The way things were organized, parents and children were dropping in to the room at any time during the day. We had in the room anywhere from two to six children, as young as two and as old as seven or eight, while I was there. They went right to the machines without any introduction to Sugar. Most of the machines were either already running an activity or had the Home View visible. Popular activities included Memorize, where some children went so far as to design their own games, Jigsaw Puzzle, Turtle Art, Speak, Write, and Mini Tam Tam.
 
Caroline will be writing up detailed notes on the children's use of Sugar throughout the day. The way things were organized, parents and children were dropping in to the room at any time during the day. We had in the room anywhere from two to six children, as young as two and as old as seven or eight, while I was there. They went right to the machines without any introduction to Sugar. Most of the machines were either already running an activity or had the Home View visible. Popular activities included Memorize, where some children went so far as to design their own games, Jigsaw Puzzle, Turtle Art, Speak, Write, and Mini Tam Tam.
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While hardly a typical classroom setting, things went quite well with this somewhat haphazard introduction to Sugar: the children were engaged, as were their parents. However there was not time enough for them to discover or exploit features such as the Journal. And since collaboration was not working, all of the interactions were solo. Undoubtedly there is some more scaffolding we can provide children and parents new to Sugar. (We've already had some follow-up discussions on how to best integrate examples into activities and how to make the views and frame more readily discoverable on non-OLPC-XO hardware.)
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While hardly a typical classroom setting, things went quite well with this somewhat haphazard introduction to Sugar: the children were engaged, as were their parents. However there was not time enough for them to [[The undiscoverable|discover]] or exploit features such as the Journal. And since collaboration was not working, all of the interactions were solo. Undoubtedly there is some more scaffolding we can provide children and parents new to Sugar. (We've already had some follow-up discussions on how to best integrate examples into activities and how to make the views and frame more readily discoverable on non-OLPC-XO hardware.)
    
===In the community===
 
===In the community===
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