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| == History == | | == History == |
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− | I do stuff. This page needs a facelift. | + | I left this section blank for the longest time - and the best way to find out my history is still to pop on the #sugar IRC channel and ask around about who mchua is and what I'm like and what I do. But here are a few points to ask about, and folks who you could ask, to get you started. |
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| + | * The June 2007 Game Jam, when we went (in two days!) from no community Activity maintainers, or even co-maintaners, to 10 entirely community-created-and-maintained Activities, with 3-4 maintainers for each Activity; Brian Jordan and Wade Brainerd joined us here. |
| + | * The community QA team, which I ran as part of my role as an engineer at OLPC, and how this helped us by getting testing done, but also by figuring out upstream-downstream relationships between OLPC and the newly-born Sugar Labs, and by giving new volunteers an on-ramp to get involved with development. Tabitha Roder and the Welly testers were heavily involved with this. |
| + | * My presence during the first 2 Sugar Camp gatherings in Boston during fall and winter 2008, particularly the talk that Greg DeKoenigsberg and I did on community (during which I didn't actually talk - find the videos to see what happened when I used my talk time to introduce and hand the podium to new volunteers instead) and the ending cool-down discussion that most of the current SLOBs were present for. |
| + | * My brief tenure as ad-hoc Marketing team lead, in the gap between when Greg DeKoenigsberg stepped down and Sean Daly came in. |