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| ; assets: multimedia objects such as images, sounds and videos that are used in Karma lessons | | ; assets: multimedia objects such as images, sounds and videos that are used in Karma lessons |
| ; bundle: a collection of lessons, possibly also including Karma utilities and a HTML 5 capable browser (see [[Karma/Bundle_layout]] for more details). Often refers to a sugar bundle | | ; bundle: a collection of lessons, possibly also including Karma utilities and a HTML 5 capable browser (see [[Karma/Bundle_layout]] for more details). Often refers to a sugar bundle |
− | ; canvas: | + | ; canvas: a drawing element in html5. Supports raster/bitmap graphics |
| + | ; commonjs: an effort to create standard library for javascript |
| + | ; context/ctx: The Rendering context for a canvas element, can be 2D or 3D |
| ; Chakra: landing page (formerly known as MenuStage in E-Paath) | | ; Chakra: landing page (formerly known as MenuStage in E-Paath) |
| ; exercise: exercise is where the student gets to assess how well she has learned the content of the lesson | | ; exercise: exercise is where the student gets to assess how well she has learned the content of the lesson |
| ; game: a fun way to explore the material introduced in the lesson which helps in the learning objective | | ; game: a fun way to explore the material introduced in the lesson which helps in the learning objective |
| + | ; gettext: A GNU library for localizing text |
| ; help text: accompanying online help within Karma | | ; help text: accompanying online help within Karma |
− | ; klayer: a drawing space in a karma lesson that encapsulates the properties and methods of both the canvas element and its associated drawing context | + | ; [http://inkscape.org/ inkscape]: graphical drawing tool for SVG |
− | ; knavbar: lesson navigation | + | ; John Resig, aka jresig: the king of JavaScript. When coding js, it is best to first consult his books and blog and otherwise yourself WWjD -- What Would jresig Do? |
− | ; kpage: an individual page within a lesson | + | ; knavbar: lesson navigation, a navigation bar that should be at the top of every page in Karma |
− | ; kpagenav: page navigation within lessons
| + | ; kpage: an individual page within a lesson, tbd how to do these technically. The kpage could be an iframe or properly positioned div |
− | ; kstart: the landing / start page of a Karma lesson
| |
| ; lesson: a self-contained unit of Karma content | | ; lesson: a self-contained unit of Karma content |
| ; lesson plan: detailed overview of how teachers can use the activity in the classroom, which homework can be assigned to pupils, etc. | | ; lesson plan: detailed overview of how teachers can use the activity in the classroom, which homework can be assigned to pupils, etc. |
| ; lesson text: blue-print for the activity and contains every piece of information the developers need to implement the activity | | ; lesson text: blue-print for the activity and contains every piece of information the developers need to implement the activity |
| + | ; [http://www.narwhaljs.org narwhal]: a command-line interpreter and standard library for javascript |
| + | ; [http://www.raphaeljs.com Raphael]: a javascript library for manipulating SVG |
| ; review: a page containing the assessment and scores of past lessons | | ; review: a page containing the assessment and scores of past lessons |
| ; teacher's note: document detailing learning goals, (possibly) links to related school book contents, ideas for preceding and follow-up activities, etc. | | ; teacher's note: document detailing learning goals, (possibly) links to related school book contents, ideas for preceding and follow-up activities, etc. |
| ; tutorial: the first part of the lesson that introduces the concepts of the lesson | | ; tutorial: the first part of the lesson that introduces the concepts of the lesson |
| ; [http://en.wikipedia.org/wiki/Unobtrusive_JavaScript unobtrusive javascript] | | ; [http://en.wikipedia.org/wiki/Unobtrusive_JavaScript unobtrusive javascript] |