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200 bytes added ,  22:46, 10 December 2009
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Items are objects found in the game that grant the user a one-time effect such as regaining lost health points. They are generally consumed after use.
 
Items are objects found in the game that grant the user a one-time effect such as regaining lost health points. They are generally consumed after use.
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=== Akhal ===
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Akhal are the in-game currency units. They most closely resemble golden coins with engravings of a horse and unknown language in them. They are named for a special breed of horse, known as the 'golden horse'.
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=== Akhal(small) ===
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Akhal(small) is worth one akhal. They are found everywhere on your journey. +1 *.
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=== Akhal(large) ===
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Akhal(large) is worth ten akhal. They are found everywhere on your journey. +10 *.
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=== Akhal(chest) ===
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Akhal(chest) is worth one hundred akhal. They are uncommon on your journey. +100 *.
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They said the merchant was crazy, but look at what he’s concocted now! A nostrum is used to regain lost health points after being defeated. It is automatically used on those who are about to give up their ambitions. Extremely rare to find on your quest. Restores 50% max health points when health points reach 0. Auto-use. Buy for 250*. Sell for 100*. Max carried 5 nostrums.
 
They said the merchant was crazy, but look at what he’s concocted now! A nostrum is used to regain lost health points after being defeated. It is automatically used on those who are about to give up their ambitions. Extremely rare to find on your quest. Restores 50% max health points when health points reach 0. Auto-use. Buy for 250*. Sell for 100*. Max carried 5 nostrums.
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=== Currency (small) ===
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Currency (small) is worth one piece. They are found everywhere on your journey. +1 *.
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=== Currency (large) ===
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Currency (large) is worth ten pieces. They are found everywhere on your journey. +10 *.
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=== Currency (chest) ===
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Currency (chest) is worth one hundred pieces. They are uncommon on your journey. +100 *.
       
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