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1,382 bytes added ,  21:01, 14 December 2009
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=== Goblin ===
 
=== Goblin ===
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Goblins are very old inhabitants of this dungeon. They are from the ancient world and survive in secret away from the prying eyes of the world. They have evolved slightly in intelligence as they are usually depicted, but are still ruthless and primitive. They are strong in numbers, but are normally weak creatures of habit.
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=== Orc ===
 
=== Orc ===
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Orcs have existed for a very long time. They live with the goblins of this dungeon and their primary asset is brute strength. They lack in intelligence and are easily tricked or deceived.
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=== Undead Insurgent ===
 
=== Undead Insurgent ===
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These rogues are simply skeletons with armor, making them harder to defeat. They have a wider range of attacks than most enemies, making them unpredictable. Be on your guard in all fronts when facing undead insurgents. They used to work for the undead scourge, but have since fled and survive on their own.
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=== Wizard ===
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=== Wizard (Adept) ===
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The order of wizardry consisted of masters of magic and the elements, allowing them to communicate with their surroundings and cast magical based attacks. They are skilled at their craft and extremely knowledgeable. These wizards, however, have been cut off from the growing world for far too long and have lost touch with the foundation for their order, causing them to lash out at whatever creatures they encounter. They conjure up their own food for survival while stuck in this dungeon for all eternity.
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=== Wizard (Master) ===
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Wizard masters are even strong than adepts with more powerful attacks and boast defensive magic as well.
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=== Undead Surge ===
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=== Undead Scourge ===
    
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