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| | | |
| ==How It Works== | | ==How It Works== |
− | -One Player
| + | *One Player |
− | -Board Setup like the Original PacMan (one Maze to start off)
| + | |
− | -If the player eats a Power Pellet (4 per level)
| + | *Board Setup like the Original PacMan (one Maze to start off) |
− | -Question Appears (4 per level -> 1 per Power Pellet)
| + | |
− | -After the four Power Pellets have been eaten and answer correctly a new 'level' (so to speak) begins
| + | *If the player eats a Power Pellet (4 per level) |
− | -Player has to eat the Ghost with the correct answer (answers will be displayed on the ghosts
| + | **Question Appears (4 per level -> 1 per Power Pellet) |
| + | **After the four Power Pellets have been eaten and answer correctly a new 'level' (so to speak) begins |
| + | **Player has to eat the Ghost with the correct answer (answers will be displayed on the ghosts |
| throughout the entire 'level' | | throughout the entire 'level' |
− | -If the player eats the wrong answer they DIE!!!
| + | ***If the player eats the wrong answer they DIE!!! |
− | -If the player eats 100 (may change) regular pellets they gain a life
| + | ***If the player eats 100 (may change) regular pellets they gain a life |
| | | |
− | -Questions
| + | *Questions |
− | -Some default ones to start off with (come with the activity)
| + | **Some default ones to start off with (come with the activity) |
− | -GUI/Prompt for the teacher to input their own questions (the activity will load the file)
| + | **GUI/Prompt for the teacher to input their own questions (the activity will load the file) |
− | -The answer will have a digit limit (thinking 3 digits)
| + | **The answer will have a digit limit (thinking 3 digits) |
| | | |
| ==Code Structure Plan== | | ==Code Structure Plan== |