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= News Feed =
 
= News Feed =
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This spot is dedicated to larger news announcements regarding the project.
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:This spot is dedicated to larger news announcements regarding the project.
    
→ 12.16.09 - Rearranged the wiki into sections and added [http://wiki.sugarlabs.org/go/Fortune_Hunter navigation] at the top of the page.
 
→ 12.16.09 - Rearranged the wiki into sections and added [http://wiki.sugarlabs.org/go/Fortune_Hunter navigation] at the top of the page.
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:Mathematical Adventure: Fortune Hunter draws on teaching children of a global scale fourth grade mathematics through the guise of a dungeon styled adventure game. Players will be able to explore dungeons and fight fearsome battles with various monsters, each pertaining to a unique mathematical concept. The player controls a protagonist that must progress through maze-like dungeons, solve puzzles / problems, and defeat enemies in a two dimensional world. It is a single player adventure with room for ad hoc cooperative play in the future.
 
:Mathematical Adventure: Fortune Hunter draws on teaching children of a global scale fourth grade mathematics through the guise of a dungeon styled adventure game. Players will be able to explore dungeons and fight fearsome battles with various monsters, each pertaining to a unique mathematical concept. The player controls a protagonist that must progress through maze-like dungeons, solve puzzles / problems, and defeat enemies in a two dimensional world. It is a single player adventure with room for ad hoc cooperative play in the future.
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MAFH follows the story of Arith, a determined young researcher dedicated to finding all of the world’s best hidden secrets. One day she stumbled across a piece of blank papyrus during the time she spent studying in Egypt on a dig site. She quickly brought it to her best friend and colleague, Lytic. They were determined to find out more about this strange paper, but the two could not unearth its secrets in such a short time. To them, it was just a blank piece of ancient material.
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:MAFH follows the story of Arith, a determined young researcher dedicated to finding all of the world’s best hidden secrets. One day she stumbled across a piece of blank papyrus during the time she spent studying in Egypt on a dig site. She quickly brought it to her best friend and colleague, Lytic. They were determined to find out more about this strange paper, but the two could not unearth its secrets in such a short time. To them, it was just a blank piece of ancient material.
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Two months later, the dig ever deeper into the earth, Arith noticed a faint glow emanating from a random pile of dirt. “What’s that over there?” she asked Lytic, who was standing nearby with his shovel. Digging it out, Lytic noticed that it was a small amulet. It let off the strangest beautiful teal glow. “Strange,” he remarked. Lytic stared deep into the light, his eyes widening as if in a trance. "Just what are you?" he questioned. The glow got even brighter and then went dim again. Now the amulet appeared to be as plain as any other stone. Confused, the two left the site to turn in for the night.  
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:Two months later, the dig ever deeper into the earth, Arith noticed a faint glow emanating from a random pile of dirt. “What’s that over there?” she asked Lytic, who was standing nearby with his shovel. Digging it out, Lytic noticed that it was a small amulet. It let off the strangest beautiful teal glow. “Strange,” he remarked. Lytic stared deep into the light, his eyes widening as if in a trance. "Just what are you?" he questioned. The glow got even brighter and then went dim again. Now the amulet appeared to be as plain as any other stone. Confused, the two left the site to turn in for the night.  
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Upon bringing this find to back to their living quarters, Lytic tossed it lightly on the table. It landed near the old blank papyrus that she had found months earlier. The amulet began to glow again. This time, the papyrus wasn't blank. The light seemed to be the key and filled the papyrus with teal characters and symbols. The two stared amazed at the sight. Nothing made sense. It was no language they’d ever come across before. Upon closer inspection, only one thing was certain. The image of a giant pile of treasure, larger than anything you could imagine. The other familiar image was of a human mind with mathematical symbols surrounding it. Apparently, those who desired this treasure must be intelligent and versed in the ways of mathematics. There was one other hint on the old Egyptian paper. It was extremely cold to the touch. The two agreed this meant it must be somewhere on Earth in a very cold place. At last, a massive treasure hunt was underway.
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:Upon bringing this find to back to their living quarters, Lytic tossed it lightly on the table. It landed near the old blank papyrus that she had found months earlier. The amulet began to glow again. This time, the papyrus wasn't blank. The light seemed to be the key and filled the papyrus with teal characters and symbols. The two stared amazed at the sight. Nothing made sense. It was no language they’d ever come across before. Upon closer inspection, only one thing was certain. The image of a giant pile of treasure, larger than anything you could imagine. The other familiar image was of a human mind with mathematical symbols surrounding it. Apparently, those who desired this treasure must be intelligent and versed in the ways of mathematics. There was one other hint on the old Egyptian paper. It was extremely cold to the touch. The two agreed this meant it must be somewhere on Earth in a very cold place. At last, a massive treasure hunt was underway.
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Four days later, Arith and Lytic, found themselves in a strange place face to face with a mysterious and ancient building, relics in hand. “You wait here. I’ll go take a look around,” Arith told Lytic. “Okay. Good luck.”
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:Four days later, Arith and Lytic, found themselves in a strange place face to face with a mysterious and ancient building, relics in hand. “You wait here. I’ll go take a look around,” Arith told Lytic. “Okay. Good luck.”
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Arith entered the chilly, dark structure alone; unaware of what lay in wait…
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:Arith entered the chilly, dark structure alone; unaware of what lay in wait…
       
== Objectives ==
 
== Objectives ==
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The objective of this project is to reiterate teachings of fourth grade mathematics to students in a fun and unique way, primarily through the use of creative interactive software. The project is intended to be used as supplemental material to classroom education. See [http://wiki.sugarlabs.org/go/Fortune_Hunter#Curriculum_Elements Curriculum Elements] for incorporated curriculum topics and [http://wiki.sugarlabs.org/go/Fortune_Hunter/LessonPlan Lesson Plan] for a lesson plan to use in the classroom.
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:The objective of this project is to reiterate teachings of fourth grade mathematics to students in a fun and unique way, primarily through the use of creative interactive software. The project is intended to be used as supplemental material to classroom education. See [http://wiki.sugarlabs.org/go/Fortune_Hunter#Curriculum_Elements Curriculum Elements] for incorporated curriculum topics and [http://wiki.sugarlabs.org/go/Fortune_Hunter/LessonPlan Lesson Plan] for a lesson plan to use in the classroom.
       
= Terminology =
 
= Terminology =
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There are many vocabulary terms used in this wiki and the game. They are listed here for clarification and understanding.
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:There are many vocabulary terms used in this wiki and the game. They are listed here for clarification and understanding.
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• '''Accessory''':  
 
• '''Accessory''':  
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Interested in helping with Fortune Hunter, please contact us? We are always seeking programmers, testers, and anyone else to join our team.
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:Interested in helping with Fortune Hunter, please contact us? We are always seeking programmers, testers, and anyone else to join our team.
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Download the current version of the game [http://git.sugarlabs.org/projects/project-xavier here] to play and check out the code!
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:Download the current version of the game [http://git.sugarlabs.org/projects/project-xavier here] to play and check out the code!
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To install as an activity, copy the MAFH.activity folder into your Activities directory, and restart.  The MAFH activity will then be in the list of activities.
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:To install as an activity, copy the MAFH.activity folder into your Activities directory, and restart.  The MAFH activity will then be in the list of activities.
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We appreciate all of your help and suggestions. Thank you!
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:We appreciate all of your help and suggestions. Thank you!
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== Development Meetings ==
 
== Development Meetings ==
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When: Wednesday Nights 6-8pm
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:When: Wednesday Nights 6-8pm
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Where: Room 2050 (Game Design Labs) @ Building 70 (GCCIS), RIT
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:Where: Room 2050 (Game Design Labs) @ Building 70 (GCCIS), RIT
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When: Friday Mornings 11:30am-1pm
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:When: Friday Mornings 11:30am-1pm
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Where: online @ IRC (url: [http://webchat.freenode.net webchat.freenode.net] - channel: #MAFH)
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:Where: online @ IRC (url: [http://webchat.freenode.net webchat.freenode.net] - channel: #MAFH)
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When: Friday Nights 4-7pm
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:When: Friday Nights 4-7pm
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Where: Room 2050 (Game Design Labs) @ Building 70 (GCCIS), RIT
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:Where: Room 2050 (Game Design Labs) @ Building 70 (GCCIS), RIT
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Also note that we continue to work Monday through Friday regularly, usually @ RIT's Innovation Center (Building 78). This will continue until March 2010.
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:Also note that we continue to work Monday through Friday regularly, usually @ RIT's Innovation Center (Building 78). This will continue until March 2010.
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Meeting times and locations are subject to change as needed. For more information, contact someone on the [http://wiki.sugarlabs.org/go/Fortune_Hunter#Meet_the_Team Team].
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:Meeting times and locations are subject to change as needed. For more information, contact someone on the [http://wiki.sugarlabs.org/go/Fortune_Hunter#Meet_the_Team Team].
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== Future Development ==
 
== Future Development ==
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In progress... future goals will be listed when project team is disbanned.
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:In progress... future goals will be listed when project team is disbanned.
       
== Bugs/ Fixes ==
 
== Bugs/ Fixes ==
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Will release a working game copy in the upcoming week for public testing.
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:Will release a working game copy in the upcoming week for public testing.
    
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== Game Suggestions ==
 
== Game Suggestions ==
 
   
 
   
Have an idea or suggestion for Fortune Hunter?
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:Have an idea or suggestion for Fortune Hunter?
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Add them here:
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:Add them here:
    
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== Comments ==
 
== Comments ==
 
   
 
   
Have any other comments?
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:Have any other comments?
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Add them here:
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:Add them here:
    
- You guys are doing an awesome job! Can't wait to see more.
 
- You guys are doing an awesome job! Can't wait to see more.
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