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:'''<garycmartin>''' asaf: yea tried that, and missed. It's like one of those school fate games where you have to hit the 'rat' dropped down a drain pipe :-)
 
:'''<garycmartin>''' asaf: yea tried that, and missed. It's like one of those school fate games where you have to hit the 'rat' dropped down a drain pipe :-)
 
:'''<bjordan__>''' I wonder if someone will manage to make square wheels run smoothly in Physics http://en.wikipedia.org/wiki/Square_wheel http://radio.weblogs.com/0105910/images/square_wheels.jpg :)
 
:'''<bjordan__>''' I wonder if someone will manage to make square wheels run smoothly in Physics http://en.wikipedia.org/wiki/Square_wheel http://radio.weblogs.com/0105910/images/square_wheels.jpg :)
:'''<garycmartin>''' asaf: can I have a little think about the user interface for this. I'd hate to hide it away, torque and directional forces (lets call make it 'forwards' for now as apart from the magic pen shaps have a direction).
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:'''<garycmartin>''' asaf: can I have a little think about the user interface for this. I'd hate to hide it away, torque and directional forces (lets call make it 'forwards' for now as apart from the magic pen shaps have a direction or [http://essayshelp.co.uk/custom-writing-service buy essays]).
 
:'''<garycmartin>''' asaf: ...torque and direction forces are nice tools that should really be quite visible.
 
:'''<garycmartin>''' asaf: ...torque and direction forces are nice tools that should really be quite visible.
 
:'''<asaf>''' I didn't understad
 
:'''<asaf>''' I didn't understad

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