Line 45: |
Line 45: |
| * Advanced mode: changing the recipe for your "lemonade"<br /> | | * Advanced mode: changing the recipe for your "lemonade"<br /> |
| ** Strawberry Lemonade | | ** Strawberry Lemonade |
| + | ** (Implemented but not purchaseable or usable) |
| * "Tools" to buy to increase efficiency | | * "Tools" to buy to increase efficiency |
| ** Juicer reduces lemon requirement of recipies by 1/2 | | ** Juicer reduces lemon requirement of recipies by 1/2 |
Line 54: |
Line 55: |
| * Potential use of network, competitive, or cooperative modes<br /> | | * Potential use of network, competitive, or cooperative modes<br /> |
| * Choosing location of Lemonade Stand within the town, would influence sales, cost of supplies, etc.<br /> | | * Choosing location of Lemonade Stand within the town, would influence sales, cost of supplies, etc.<br /> |
| + | |
| + | ==Fall 2010 Milestones== |
| + | * Week 3: |
| + | ** Get JT's sketches into image files |
| + | ** come up with more events and weather ideas |
| + | ** add recipes |
| + | |
| + | * Week 4: |
| + | ** new background image |
| + | ** get into constants.py |
| + | ** define what difficulties entail, implement lowest difficulty |
| + | ** nail down ideas about overlays, startup screen |
| + | |
| + | * Week 5: |
| + | ** implement two difficulties, simple and insane |
| + | ** Get counting game images |
| + | ** implement basic splash screen |
| + | |
| + | * Week 6: |
| + | ** Get store images |
| + | ** implement counting game |
| + | |
| + | * Week 7: |
| + | ** Get activity log images |
| + | ** Implement store |
| + | |
| + | * Week 8: |
| + | ** Implement activity log |
| + | ** Get images for other parts of the game (events, weather, etc.) |
| | | |
| ==Potential Problems== | | ==Potential Problems== |