Line 1: |
Line 1: |
| {{TOCright}} | | {{TOCright}} |
| | | |
− | == [[Colour_The_Part|Colour The Part]] == | + | ==Active Projects== |
− | {{:Colour_The_Part/status}} | + | === [[Image:blocku.png|75px]] [[Blocku|Blocku]] === |
− | Incorporating math and color theory onto a platformer, create a fun and educational activity targeted at 4th grade Math students. The activity uses elements of platform games with obstacles and puzzle solving to teach addition and multiplication of fractions while keeping the player entertained.
| + | {{:Blocku/status}} |
| + | A math based sudoku style puzzle game. The player is given an answer and they have to complete the puzzle by matching the sides of the blocks together that, following the correct operator (+, -, *, /) will give them the answer. |
| | | |
− | == [[Fortune_Hunter| Mathematical Adventure: Fortune Hunter]] == | + | === [[Fortune_Hunter| Mathematical Adventure: Fortune Hunter]] === |
| {{:Fortune_Hunter/status}} | | {{:Fortune_Hunter/status}} |
| Fortune Hunter draws on teaching children of a global scale fourth grade mathematics through the guise of a dungeon styled adventure game. Players will be able to explore dungeons and fight fearsome battles with various monsters, each requiring special attacks pertaining to unique mathematical concept to defeat. The player controls a protagonist that must progress through maze-like dungeons, solve puzzles / problems, and defeat enemies in a two dimensional world. | | Fortune Hunter draws on teaching children of a global scale fourth grade mathematics through the guise of a dungeon styled adventure game. Players will be able to explore dungeons and fight fearsome battles with various monsters, each requiring special attacks pertaining to unique mathematical concept to defeat. The player controls a protagonist that must progress through maze-like dungeons, solve puzzles / problems, and defeat enemies in a two dimensional world. |
Line 11: |
Line 12: |
| For more information or to download, visit our [[Fortune_Hunter| wiki site]]. | | For more information or to download, visit our [[Fortune_Hunter| wiki site]]. |
| | | |
− | ==[[Math4Team/RIT/Projects/Math_Maze|Math Maze]]== | + | ===[[Image:Lemon_Icon.svg|24px]] [[Lemonade Stand]]=== |
| + | {{:Lemonade_Stand/status}} |
| + | Lemonade stand (or more likely, *Insert produce here* stand) is a collaboration project at RIT. It is designed to test children on fractions, working with money, estimation, and other math topics. While our time restraints limit the extent to which we can implement features, the current goal is a feature complete program even if lacking in graphics. We plan on having a system based on buying and selling commodities and an eventual season based economy. |
| + | |
| + | The largest and most complex task of the project will be the introduction of a basic AI to handle the economy, the use of graphics, and localization. We are planning on introducing the game with a generic currency model while trying to find a commodity that either works worldwide, or is easy to replace for regional types. At the very least, we plan on having a feature complete text model that can be finished by other interested parties. |
| + | |
| + | === [[Image:Pacmath-logo.png|75px]] [[PacMath|PacMath]] === |
| + | {{:PacMath/status}} |
| + | Through the classic arcade style game known as PacMan we will incorporate fourth grade level math. |
| + | |
| + | ==Published and Complete Projects== |
| + | ===[[Activities/FileShare|FileShare]] === |
| + | {{:Activities/FileShare/status}} |
| + | FileShare is an activity that allows the user to share files from their journal. |
| + | The activity prompts the user for a list of files. When a user joins the shared activity, they are shown the file list where they can choose which files they would like to download. Files may also be uploaded to a central server if it is running a compatible script. |
| + | |
| + | ==Inactive Projects== |
| + | === [[Colour_The_Part|Colour The Part]] === |
| + | {{:Colour_The_Part/status}} |
| + | Incorporating math and color theory onto a platformer, create a fun and educational activity targeted at 4th grade Math students. The activity uses elements of platform games with obstacles and puzzle solving to teach addition and multiplication of fractions while keeping the player entertained. |
| + | |
| + | ===[[Math4Team/RIT/Projects/Math_Maze|Math Maze]]=== |
| {{:Math4Team/RIT/Projects/Math_Maze/status}} | | {{:Math4Team/RIT/Projects/Math_Maze/status}} |
| [[User:kdh7733|Kevin Hockey]] and [[User:TS1593|Tom Sekovski]] are making maze style game (built upon the pre-existing game [[http://wiki.laptop.org/go/Maze Maze]]) where at each decision moment the player has to answer a question. Some questions include: adding/subtracting numbers, factoring, word and fraction problems | | [[User:kdh7733|Kevin Hockey]] and [[User:TS1593|Tom Sekovski]] are making maze style game (built upon the pre-existing game [[http://wiki.laptop.org/go/Maze Maze]]) where at each decision moment the player has to answer a question. Some questions include: adding/subtracting numbers, factoring, word and fraction problems |
| | | |
− | ==[[School Server/RIT|schoolserver.rit.edu]]== | + | ===[[School Server/RIT|schoolserver.rit.edu]]=== |
| The XO school Server, or XS, is one of the products of the OLPC project, designed to complement the XO laptop. It is a Linux-based OS (a Fedora-based distribution) engineered to be installed on generic low-end servers. | | The XO school Server, or XS, is one of the products of the OLPC project, designed to complement the XO laptop. It is a Linux-based OS (a Fedora-based distribution) engineered to be installed on generic low-end servers. |
| When we deploy one laptop per child, we must also provide additional infrastructure extending the capabilities of the laptops. While the laptops are self-sufficient for many learning activities, other activities and services depend on the School Server providing connectivity, shared resources and services. Services, tools and activities running on the School Server allow asynchronous interaction, can use larger storage capacity, and take advantage of the processing power of the XS. | | When we deploy one laptop per child, we must also provide additional infrastructure extending the capabilities of the laptops. While the laptops are self-sufficient for many learning activities, other activities and services depend on the School Server providing connectivity, shared resources and services. Services, tools and activities running on the School Server allow asynchronous interaction, can use larger storage capacity, and take advantage of the processing power of the XS. |
| | | |
− | ==[[Activities/FileShare|FileShare]] == | + | ===[[Teacher's Tools]]=== |
− | {{:Activities/FileShare/status}}
| |
− | FileShare is an activity that allows the user to share files from their journal.
| |
− | The activity prompts the user for a list of files. When a user joins the shared activity, they are shown the file list where they can choose which files they would like to download. Files may also be uploaded to a central server if it is running a compatible script.
| |
− | | |
− | ==[[Teacher's Tools]]== | |
| {{:Teacher's_Tools/status}} | | {{:Teacher's_Tools/status}} |
| [[User:acj3840|Alex Jones]] is planning on creating a tool for teachers to help evaluate how well their students have learned certain material. It will be similar to Assimilate but help the teachers learn the weak points of their students' knowledge. | | [[User:acj3840|Alex Jones]] is planning on creating a tool for teachers to help evaluate how well their students have learned certain material. It will be similar to Assimilate but help the teachers learn the weak points of their students' knowledge. |
− | ===[[Pop_Quiz]]=== | + | ====[[Pop_Quiz]]==== |
| {{:Pop_Quiz/status}} | | {{:Pop_Quiz/status}} |
| PopQuiz is a tool primarily for teachers, to allow informal testing of students in real-time. The teacher poses questions to students on-the-fly, students answer over the mesh, and results are immediately gathered and displayed to the teacher. | | PopQuiz is a tool primarily for teachers, to allow informal testing of students in real-time. The teacher poses questions to students on-the-fly, students answer over the mesh, and results are immediately gathered and displayed to the teacher. |
| | | |
− | ==[[Flash Card Game - Assimilate]]== | + | ===[[Flash Card Game - Assimilate]]=== |
| {{:Flash_Card_Game_-_Assimilate/status}} | | {{:Flash_Card_Game_-_Assimilate/status}} |
| This project is one of [[Math4Team/RIT/Projects | many small projects]] focused on developing 4th grade math games which will run on the OLPC XO. We are [[Math4Team/RIT/Alumni/Spring-2009| RIT students]] who are working on this with the help of other developers who become interested in our projects. | | This project is one of [[Math4Team/RIT/Projects | many small projects]] focused on developing 4th grade math games which will run on the OLPC XO. We are [[Math4Team/RIT/Alumni/Spring-2009| RIT students]] who are working on this with the help of other developers who become interested in our projects. |
| The focus of this project is to turn an existing game ([[olpc:Assimilate|Assimilate]]) into a math based flash card game which will hopefully be included on future XO's. | | The focus of this project is to turn an existing game ([[olpc:Assimilate|Assimilate]]) into a math based flash card game which will hopefully be included on future XO's. |
| | | |
− | ==[[Math4Team/RIT/Projects/Fun Towers|Fun Towers]]== | + | ===[[Math4Team/RIT/Projects/Fun Towers|Fun Towers]]=== |
| Fun Towers is a pre-existing game that can be found online in several version (http://www.funnytowers.com/ is one example) that has been ported to the XO, written in Squeak. Our team is modifying this purely numerical/card based game into one that can be used as a teaching tool as part of the 4th grade math project. | | Fun Towers is a pre-existing game that can be found online in several version (http://www.funnytowers.com/ is one example) that has been ported to the XO, written in Squeak. Our team is modifying this purely numerical/card based game into one that can be used as a teaching tool as part of the 4th grade math project. |
| Our initial goals in modifying the pre-existing game remain relatively simple and achievable, and our goal is to produce verifiable results that can be used to point to the very preliminary success of the math4 program, while more in-depth projects are still in development. | | Our initial goals in modifying the pre-existing game remain relatively simple and achievable, and our goal is to produce verifiable results that can be used to point to the very preliminary success of the math4 program, while more in-depth projects are still in development. |
Line 44: |
Line 61: |
| [[User:EricMallon|Eric Mallon,]] [[User:eldrac|Tyler Bragdon,]] [[User:Cdaniels29|Chris Daniels]] | | [[User:EricMallon|Eric Mallon,]] [[User:eldrac|Tyler Bragdon,]] [[User:Cdaniels29|Chris Daniels]] |
| | | |
− | ==[[Image:Lemon_Icon.svg|24px]] [[Lemonade Stand]]== | + | ===[[Math4Team/RIT/Projects/Muthris|Muthris]]=== |
− | {{:Lemonade_Stand/status}}
| |
− | Lemonade stand (or more likely, *Insert produce here* stand) is a collaboration project at RIT. It is designed to test children on fractions, working with money, estimation, and other math topics. While our time restraints limit the extent to which we can implement features, the current goal is a feature complete program even if lacking in graphics. We plan on having a system based on buying and selling commodities and an eventual season based economy.
| |
− | | |
− | The largest and most complex task of the project will be the introduction of a basic AI to handle the economy, the use of graphics, and localization. We are planning on introducing the game with a generic currency model while trying to find a commodity that either works worldwide, or is easy to replace for regional types. At the very least, we plan on having a feature complete text model that can be finished by other interested parties.
| |
− | | |
− | ==[[Math4Team/RIT/Projects/Muthris|Muthris]]== | |
| {{:Math4Team/RIT/Projects/Muthris/status}} | | {{:Math4Team/RIT/Projects/Muthris/status}} |
| Muthris is a math themed, Tetris-based game inspired by Cuyo. Players control falling blocks which must be grouped in certain math related ways in-order to clear that grouping from the board. The level is lost when the board fills up with blocks. Players learn math skills by fun repetition of simple mathematical problems and the grouping of sets of numbers. Levels are abstracted away from the core game. This allows one to simple drop in new levels and learn different mathematical concepts. | | Muthris is a math themed, Tetris-based game inspired by Cuyo. Players control falling blocks which must be grouped in certain math related ways in-order to clear that grouping from the board. The level is lost when the board fills up with blocks. Players learn math skills by fun repetition of simple mathematical problems and the grouping of sets of numbers. Levels are abstracted away from the core game. This allows one to simple drop in new levels and learn different mathematical concepts. |
| | | |
− | ==[[Produce Puzzle]]== | + | ===[[Produce Puzzle]]=== |
| {{:Produce_Puzzle/status}} | | {{:Produce_Puzzle/status}} |
| The object of the game is to solve a system of equations with unknowns represented by fruits. The player is given the column sums and row sums, and from there he must determine the value of each fruit. The game difficulty can be changed, and it ranges from solving 3x3 fruit equations, all the way up to 9x9 fruit grids. | | The object of the game is to solve a system of equations with unknowns represented by fruits. The player is given the column sums and row sums, and from there he must determine the value of each fruit. The game difficulty can be changed, and it ranges from solving 3x3 fruit equations, all the way up to 9x9 fruit grids. |
Line 60: |
Line 71: |
| We, [[User:Classclownfish | Abbi Honeycutt]] and [[User:Nikeunltd| Kennedy Kong]] from Rochester Institute of Technology, has taken over this project. Previous creators were Matthew Michihara, Elizabeth Deng, and Aaron Macris from University of Southern California during their "Code for a cause OLPC Hack-a-thon". | | We, [[User:Classclownfish | Abbi Honeycutt]] and [[User:Nikeunltd| Kennedy Kong]] from Rochester Institute of Technology, has taken over this project. Previous creators were Matthew Michihara, Elizabeth Deng, and Aaron Macris from University of Southern California during their "Code for a cause OLPC Hack-a-thon". |
| | | |
− | ==[[/Question Support API|Question Support API]]== | + | ===[[/Question Support API|Question Support API]]=== |
| The purpose of the Question Support API is to provide a unified method for Activities to access standardized format question files. The API currently supports the use of multiple choice questions with a single correct answer and no partial credit. Currently, the API only reports questions in a plain text format from Moodle format question files. | | The purpose of the Question Support API is to provide a unified method for Activities to access standardized format question files. The API currently supports the use of multiple choice questions with a single correct answer and no partial credit. Currently, the API only reports questions in a plain text format from Moodle format question files. |
| | | |
Line 66: |
Line 77: |
| [[User:Enimihil|Greg Stevens]], [[User:Jfinney|Jameson Finney]], [[User:Bbl5660|Brian Long]] | | [[User:Enimihil|Greg Stevens]], [[User:Jfinney|Jameson Finney]], [[User:Bbl5660|Brian Long]] |
| | | |
− | ==[[Teacher Reporting]]== | + | ===[[Teacher Reporting]]=== |
| Our goal is to allow results and / or grades, from student activities to be readily available to teachers. | | Our goal is to allow results and / or grades, from student activities to be readily available to teachers. |
| - Based on their wants and needs,teachers can then generate custom reports on a class or Individual. Teachers Have the ability to determine what types of problems students are finding most difficult. | | - Based on their wants and needs,teachers can then generate custom reports on a class or Individual. Teachers Have the ability to determine what types of problems students are finding most difficult. |
| - Additionally we envision logic in the module which analyses student activity and checks for a yes || no interpretation of each student's understanding of Curriculum Standards. | | - Additionally we envision logic in the module which analyses student activity and checks for a yes || no interpretation of each student's understanding of Curriculum Standards. |
− |
| |
− | == [[Image:Pacmath-logo.png|75px]] [[PacMath|PacMath]] ==
| |
− | {{:PacMath/status}}
| |
− | Through the classic arcade style game known as PacMan we will incorporate fourth grade level math.
| |
− |
| |
− | == [[Image:blocku.png|75px]] [[Blocku|Blocku]] ==
| |
− | {{:Blocku/status}}
| |
− | A math based sudoku style puzzle game. The player is given an answer and they have to complete the puzzle by matching the sides of the blocks together that, following the correct operator (+, -, *, /) will give them the answer.
| |
| | | |
| ==[[Math4Team/RIT/Tips & Tricks|Tips & Tricks]]== | | ==[[Math4Team/RIT/Tips & Tricks|Tips & Tricks]]== |