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845 bytes added ,  11:03, 21 October 2010
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* Collision detection does not always work - look into other pygame modules for collision detection?
 
* Collision detection does not always work - look into other pygame modules for collision detection?
 
* It seems that our PacMan sprite can only eat two ghosties and answer two questions, then the game just continues, collision detection doesn't work and a new question can never be answered
 
* It seems that our PacMan sprite can only eat two ghosties and answer two questions, then the game just continues, collision detection doesn't work and a new question can never be answered
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==Milestones - Fall 2010==
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* By Week 7
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** <s>Gain git access</s>
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** Evaluate game direction and idea
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**Determine whether to reuse or refuse the current PacMath code
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<br/>
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* By Week 8
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** Document game idea and play
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** Decide on feedback mechanism (Score, Lives, …)
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** Refactor collision detection system
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<br/>
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* By Week 9
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** Sugarize the activity
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** Implement multiple level capability
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** Refine ghost movement
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<br/>
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* By Week 10
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** Improve game speed
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** Beautify game, intuitively redesign the UI
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<br/>
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* By Week 11
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** Finishing touches
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** Usability testing
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** Release evaluation
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** Potential release
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<br/>
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Division of Labor:
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<br/>
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*Mike:
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** Ghost movement
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** Implementation of feedback mechanism
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<br/>
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*Abbi:
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** Sugarization
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** Map/Maze representation
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<br>
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* Both:
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** Game design and idea
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** Collision Detection
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** Game Speed
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** UI redesign
    
==Milestones - Winter 2009==
 
==Milestones - Winter 2009==

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