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35 bytes added ,  04:07, 19 May 2008
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## Frame breaks. However, it works fine if it is hinted as a panel. Add <code>self.set_type_hint(gtk.gdk.WINDOW_TYPE_HINT_DOCK)</code> to the <code>__init__()</code> method of the <code>FrameWindow</code> class in sugar/src/view/frame/framewindow.py  
 
## Frame breaks. However, it works fine if it is hinted as a panel. Add <code>self.set_type_hint(gtk.gdk.WINDOW_TYPE_HINT_DOCK)</code> to the <code>__init__()</code> method of the <code>FrameWindow</code> class in sugar/src/view/frame/framewindow.py  
 
# Decide how to make activities run fullscreen. We could either modify metacity to run every toplevel window in fullscreen. Or we could set the fullscreen hint on the activity windows. We should clarify the tradeoffs there.
 
# Decide how to make activities run fullscreen. We could either modify metacity to run every toplevel window in fullscreen. Or we could set the fullscreen hint on the activity windows. We should clarify the tradeoffs there.
## Setting the window to be fullscreen does not seem to work, since it stops the frame from popping up, and also an icon to exit fullscreen appears at the top right corner. One possible solution to this is to make the activity window undecorated (we do not need maximise/minimize/resize buttons), and making their height/width equal to the dimensions of the screen.  
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## Setting the window to be fullscreen (via <code>set_fullscreen()</code>)does not seem to work, since it stops the frame from popping up, and also an icon to exit fullscreen appears at the top right corner. One possible solution to this is to make the activity window undecorated (we do not need maximise/minimize/resize buttons), and making their height/width equal to the dimensions of the screen.  
 
# Support standard window icons in the frame activity list.
 
# Support standard window icons in the frame activity list.
 
## TBD
 
## TBD
    
[[Category:Developer]]
 
[[Category:Developer]]

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