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| A text dungeon game for literacy and numeracy | | A text dungeon game for literacy and numeracy |
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| + | Most of this page transferred to [[Activities/Textdungeon]] , just the command line version here |
| [[File:Text dungeon.jpg|300px]] | | [[File:Text dungeon.jpg|300px]] |
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− | (Will transfer this page to [[Activities/Textdungeon]] if it gets to a working version.)
| + | The dungeon [[File:Sampledungeon.doc | description file]] |
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− | The dungeon [[File:Sampledungeon.doc | description file]] description file is plain text and can be edited with the Write Activity. It is purposefully unencrypted and easily edited. 'Cheating' by reading or altering the dungeon is encouraged. | |
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| [[File:Textdungeon.doc | the program]] is a version of the program's Python code which works from the command line | | [[File:Textdungeon.doc | the program]] is a version of the program's Python code which works from the command line |
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| [[File:Textdungeon1.xo]] is a Sugarised install bundle, works Sugar 0.88 - 0.92 | | [[File:Textdungeon1.xo]] is a Sugarised install bundle, works Sugar 0.88 - 0.92 |
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− | The intention is that children would both play and create dungeons to develop math, literacy and problem solving skills:
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− | Playing the game
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− | * visualise 2D spaces (could extend to 3D or even 4D)
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− | * navigate compass directions N E S W and relationship to right, left
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− | * text literacy
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− | * can include subject related content
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− | * problem solving
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− | Making/editing/reading a dungeon file
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− | * all the above plus
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− | * Cartesian coordinates
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− | * variables
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− | * word processing skills
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− | * programming like skills
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− | * create in any language
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− | ===Dungeon file format===
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− | [l,room x,room y] your location
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− | [i, item, item ....] your inventory
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− | [u,room x, room y, item, room x, .....] location of items
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− | [d,room x, room y, direction, locked, room x, .....] status of wall/door segments, unlisted segments are locked, doors can be asymmetric
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− | [r,room x,room y,direction,item which unlocks,open text,closed text,text when opening] one entry for each unlockable door
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− | [[File:Sampledungonmap.jpg]]
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− | For example, the Sampledungeon represented above is described by these strings
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− | [u,0,0,lamp,0,1,key,1,1,sword,1,0,princess] #key in room 0,1 , sword in room 1,1 ,princess room 1,0
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− | [d,0,0,0,0,0,1,2,0,0,1,1,1,1,1,2,1,1,1,3,0,1,0,0,0] #room 0,0 north door open, room 0,1 east door locked etc
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| ===Keyboard commands=== | | ===Keyboard commands=== |