This gathers all the usable connections, there may be more than one.
== Startup ==
== Startup ==
−
On startup, an activity needs to check if there is already a "room" for it. If so, it needs to be joined (see [[#Joining|below]]). The GetActivity method checks for the room given an activity_id:
+
On startup, an activity needs to check all the currently available connections if there is already a "room" for it. If so, it needs to be joined (see [[#Joining|below]]). The GetActivity method checks for the room given an activity_id: