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== Summary ==
 
== Summary ==
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The Sugar Users Network (SUN) is an initiative to try to leverage collaborative, contributing, and learning behaviour in Sugar Learning Platform. It is started as the only possible option for connectivity-less Sugar deployments (but it is also being targeted to the Internet driven environments) and Peru in particular.
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The Sugar Network is an initiative to try to leverage collaborative, contributing, and learning behaviour in Sugar Learning Platform. It is started as the only possible option for connectivity-less Sugar deployments (but it is also being targeted to the Internet driven environments) and Peru in particular.
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The intentions might be explained by the following selection from the [[Wikipedia:Fundamental_human_needs|Fundamental human needs]] with adding the ''SUN'' column to briefly describe the Sugar Users Network's approach:
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The intentions might be explained by the following selection from the [[Wikipedia:Fundamental_human_needs|Fundamental human needs]] with adding the ''SUN'' column to briefly describe the Sugar Network's approach:
    
{| class="wikitable"
 
{| class="wikitable"
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! width="100" | Doing (actions)
 
! width="100" | Doing (actions)
 
! width="100" | Interacting (settings)
 
! width="100" | Interacting (settings)
! scope="col" | SUN<br>(Sugar Users Network)
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! scope="col" | Sugar Network<br>(solution)
 
|-  
 
|-  
 
! scope="col" | Understanding
 
! scope="col" | Understanding
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== Objects ==
 
== Objects ==
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The whole experience within the Network is about interacting with the following objects:
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The whole experience within the Sugar Network is about interacting with the following objects:
    
* [[#Players|Players]]
 
* [[#Players|Players]]
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== Technical Overview ==
 
== Technical Overview ==
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The Network consists of different types of parts:
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The Sugar Network consists of different types of parts:
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* Client application that runs in Sugar learning environment on machines of people who take part in the Network;
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* Client application that runs in Sugar learning environment on machines of people who take part in the Sugar Network;
 
* Server that runs either in the Internet (if connectivity is not a problem for clients) or on a school server (that is being synchronized with the Internet, thus, with the rest of school servers).
 
* Server that runs either in the Internet (if connectivity is not a problem for clients) or on a school server (that is being synchronized with the Internet, thus, with the rest of school servers).
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The Network supports Internet and Internet-less environments. In both cases, the participant's experience is the same. The only difference is the amount of time when all contributors will see the same picture, in case of the Internet, it will happen in live mode, for Internet-less cases, after synchronizing all school servers.
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The Sugar Network supports Internet and Internet-less environments. In both cases, the participant's experience is the same. The only difference is the amount of time when all contributors will see the same picture, in case of the Internet, it will happen in live mode, for Internet-less cases, after synchronizing all school servers.
    
The particular technical implementation is tailored by the following decisions:
 
The particular technical implementation is tailored by the following decisions:

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