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| 1. Determine the magnitude and scope of the OWL Jr. Project. | | 1. Determine the magnitude and scope of the OWL Jr. Project. |
− | | + | 2. Introduce potential content developers, usability testers, and teachers to the OWL Jr. Project, Sugar Labs, and the One Laptop Per Child (OLPC) initiative. |
− | 2. Introduce potential content developers, usability testers, and teachers to the | |
− | OWL Jr. Project, Sugar Labs, and the One Laptop Per Child (OLPC) initiative. | |
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| 3. Create documentation to help other users contribute to the OWL Jr. Project. | | 3. Create documentation to help other users contribute to the OWL Jr. Project. |
− | | + | 4. Determine where the OWL Jr. Resources will be integrated into the Sugar OS (e.g. live inside Sugar activity, live inside Sugar itself in the library, and potential online counterparts) |
− | 4. Determine where the OWL Jr. Resources will be integrated into the Sugar OS | |
− | (e.g. live inside Sugar activity, live inside Sugar itself in the library, and potential online counterparts) | |
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| 5. To determine the most needed areas for content development. | | 5. To determine the most needed areas for content development. |
− | | + | 6. To reflect upon our own learning through this process and project, and consider connections to other WRT curriculum and course readings. |
− | 6. To reflect upon our own learning through this process and project, and consider | |
− | connections to other WRT curriculum and course readings. | |
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