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| ::Only the initiator of the shared session can start new games, change game type or level. | | ::Only the initiator of the shared session can start new games, change game type or level. |
| * Also, the game state is saved to the Journal and restored upon resume. | | * Also, the game state is saved to the Journal and restored upon resume. |
| + | |
| + | ===Additional features=== |
| + | |
| + | * Dimensions includes number-search and word-search games in addition to the pattern-search game. |
| + | * Dimensions includes a computer (robot) assistant. The robot will help you find matches. It operates on a timer—finding matches after an adjustable number of seconds. The robot is enabled/disabled by clicking on the button the the Tool menu. |
| + | * Dimensions includes Beginner, Intermediate, and Expert Modes. In Beginner Mode, there are only 9 (3<sup>2</sup>) cards and only two card characteristics. In Intermediate mode, there are 27 (3<sup>3</sup>) cards and three card characteristics. In Expert Mode, there are 81 (3<sup>4</sup>) cards and four card characteristics. |
| + | * There is an edit mode so that customized word lists can be used in the Word Game (and shared over the network). |
| + | * Also, you can load custom cards from the Journal. |
| | | |
| ===Notes=== | | ===Notes=== |
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| :(d) 'Numbers' Tab (Number Game variants). | | :(d) 'Numbers' Tab (Number Game variants). |
| | | |
− | ===Additional features=== | + | ===Gallery=== |
| | | |
− | * Dimensions includes number-search and word-search games in addition to the pattern-search game.
| + | <gallery> |
− | * Dimensions includes a computer (robot) assistant. The robot will help you find matches. It operates on a timer—finding matches after an adjustable number of seconds. The robot is enabled/disabled by clicking on the button the the Tool menu.
| + | File:Visualmatch-numbers1.png|Prime factors (1,2,3,5,7 and 11) are used to determine matches |
− | * Dimensions includes Beginner, Intermediate, and Expert Modes. In Beginner Mode, there are only 9 (3<sup>2</sup>) cards and only two card characteristics. In Intermediate mode, there are 27 (3<sup>3</sup>) cards and three card characteristics. In Expert Mode, there are 81 (3<sup>4</sup>) cards and four card characteristics.
| + | File::isualmatch-numbers2.png|There are a variety of representations used in the number-match game. |
− | * There is an edit mode so that customized word lists can be used in the Word Game (and shared over the network).
| + | File:Visualmatch-numbers3.png|Roman numerals and dots in a circle |
− | * Also, you can load custom cards from the Journal.
| + | File:Visualmatch-numbers4.png|Hashes and products |
| + | File:Visualmatch-words1.png|semantic word groups (animal, food, celestial objects) are used to determine matches |
| + | File:Visualmatch-level-1.png|intermediate mode (color, number, and shape) |
| + | File:Visualmatch-level-2.png|expert mode mode (color, number, shape, and fill) |
| + | File:Visualmatch-view-source.png|the source code |
| + | File:Visualmatch-mayan.png|Mayan |
| + | File:Visualmatch-editwordlist.png|Editing the word list |
| + | File:Visualmatch-loading-custom-cards.png|Loading custom cards from the Journal |
| + | File:Visualmatch-custom-cards2.png|Custom cards loaded from the Journal |
| + | File:Visualmatch-custom-cards.png|Playing with cards loaded from the Journal |
| + | </gallery> |
| | | |
| ==Learning with Dimensions== | | ==Learning with Dimensions== |
| + | |
| + | |
| ==Extending Dimensions== | | ==Extending Dimensions== |
| | | |
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| The above cards were generated in [[Activities/Turtle_Art |Turtle Art]]. The sample code is supplied with [[Activities/Turtle_Art |Turtle Art]]: <i>set.ta</i>, the code generates a deck of cards | | The above cards were generated in [[Activities/Turtle_Art |Turtle Art]]. The sample code is supplied with [[Activities/Turtle_Art |Turtle Art]]: <i>set.ta</i>, the code generates a deck of cards |
| and saves them as SVG to the Journal. | | and saves them as SVG to the Journal. |
− |
| |
− | ===Gallery===
| |
− |
| |
− | <gallery>
| |
− | File:Visualmatch-numbers1.png|Prime factors (1,2,3,5,7 and 11) are used to determine matches
| |
− | File::isualmatch-numbers2.png|There are a variety of representations used in the number-match game.
| |
− | File:Visualmatch-numbers3.png|Roman numerals and dots in a circle
| |
− | File:Visualmatch-numbers4.png|Hashes and products
| |
− | File:Visualmatch-words1.png|semantic word groups (animal, food, celestial objects) are used to determine matches
| |
− | File:Visualmatch-level-1.png|intermediate mode (color, number, and shape)
| |
− | File:Visualmatch-level-2.png|expert mode mode (color, number, shape, and fill)
| |
− | File:Visualmatch-view-source.png|the source code
| |
− | File:Visualmatch-mayan.png|Mayan
| |
− | File:Visualmatch-editwordlist.png|Editing the word list
| |
− | File:Visualmatch-loading-custom-cards.png|Loading custom cards from the Journal
| |
− | File:Visualmatch-custom-cards2.png|Custom cards loaded from the Journal
| |
− | File:Visualmatch-custom-cards.png|Playing with cards loaded from the Journal
| |
− | </gallery>
| |
| | | |
| ==Modifying Dimensions== | | ==Modifying Dimensions== |