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== Learning with Recall ==
 
== Learning with Recall ==
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Recall is a fun way to practice observation, attention, and memory skills. Two types of games are used: attentional retraining and n-back. Recall is based in part on some of the observations and claims made by memory researchers (See [http://en.wikipedia.org/wiki/Attentional_retraining] and [http://www.nytimes.com/2012/04/22/magazine/can-you-make-yourself-smarter.html?_r=2&ref=magazine]).
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Recall is a fun way to practice observation, attention, and memory skills. Two types of games are available: attentional retraining and n-back.  
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Games 1, 2, and 4 are variants of "attentional retraining". The task is to observe randomly presented symbols and subsequently recall some difference, such as a repeated symbol (Game 1) or a newly introduced symbol (Games 2 and 4). It is theorized that cognitive retraining can generalize to attentional processes employed in every-day life ([http://en.wikipedia.org/wiki/Attentional_retraining 1]).
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Game 3 is an n-back game. "Games based on N-back tests require players to remember the location of a symbol or the sound of a particular letter presented just before (1-back), the time before last (2-back), the time before that (3-back) and so on. Some researchers say that playing games like this may actually make us smarter." ([http://www.nytimes.com/2012/04/22/magazine/can-you-make-yourself-smarter.html?_r=2&ref=magazine]).
    
== Extending Recall ==
 
== Extending Recall ==