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There are ten palettes of program elements available for program construction: [[Activities/Turtle_Art/Turtle|Turtle movements]]; [[Activities/Turtle_Art/Pen|Pen attributes]]; Color attributes; [[Activities/Turtle_Art/Numbers|Numeric operators]]; [[Activities/Turtle_Art/Flow|Logical operators]]; [[Activities/Turtle_Art/Blocks|Logical blocks]]; [[Activities/Turtle_Art/Sensors|Sensor blocks]]; Media blocks; Customization functions; and [[Activities/Turtle_Art/Templates|Presentation blocks]]. An eleventh palette is used for restoring blocks from the trash.
 
There are ten palettes of program elements available for program construction: [[Activities/Turtle_Art/Turtle|Turtle movements]]; [[Activities/Turtle_Art/Pen|Pen attributes]]; Color attributes; [[Activities/Turtle_Art/Numbers|Numeric operators]]; [[Activities/Turtle_Art/Flow|Logical operators]]; [[Activities/Turtle_Art/Blocks|Logical blocks]]; [[Activities/Turtle_Art/Sensors|Sensor blocks]]; Media blocks; Customization functions; and [[Activities/Turtle_Art/Templates|Presentation blocks]]. An eleventh palette is used for restoring blocks from the trash.
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Additional palettes may be loaded by [[Activities/Turtle_Art/plugins|plugin]] extensions to Turtle Blocks.
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Additional palettes may be loaded by [[Activities/Turtle_Art#plugins|plugin]] extensions to Turtle Blocks.
    
Blocks are dragged from the palette onto the canvas surface. To dispose of a block, drag it back onto the palette. (It will be placed onto the trash palette.)
 
Blocks are dragged from the palette onto the canvas surface. To dispose of a block, drag it back onto the palette. (It will be placed onto the trash palette.)

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