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| * What is the name of your project? | | * What is the name of your project? |
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| Activity Unit Tests. | | Activity Unit Tests. |
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| * Describe your project in 10-20 sentences. What are you making? Who are you making it for, and why do they need it? What technologies (programming languages, etc.) will you be using? | | * Describe your project in 10-20 sentences. What are you making? Who are you making it for, and why do they need it? What technologies (programming languages, etc.) will you be using? |
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| + | Fructose activities are pretty diverse and they are very much the core activities of sugar. Its required, for sugar to function properly, to ensure their consistency and to make sure they are free of bugs. Here's where Activity Unit Tests comes in. We'd have UI and Functionality tests written for each fructose category to make sure they are in their proper shape. Tests are important to improve the development process as well. If we have Activity Unit Tests we'd have a more structured and a more easier review process for patches. The maintainers (and I can say this because I am for some of the activities) will have a better time testing the patches they receive from contributors. |
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| + | The project doesn't end here. As activities are diverse these will serve as good examples for other activities. They'll serve as guides for porting of existing and new activities. I'd also document my findings and write a wiki page on how to write tests for activities (with some examples), so that it can serve as a guide for new activity authors. |
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| + | I'll be using the python unittest library for writing unit tests. Its easy to write unittest for functions, that's pretty normal. Testing the GUI is a bit complex, the initial strategy is to simulate GUI triggers, like a mouse click, key down event etc. We'd compare the results with the expected results. |
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| * What is the timeline for development of your project? The Summer of Code work period is from May 19 - August 22; tell us what you will be working on each week. (As the summer goes on, you and your mentor will adjust your schedule, but it's good to have a plan at the beginning so you have an idea of where you're headed.) Note that you should probably plan to have something "working and 90% done" by the midterm evaluation (27 June); the last steps always take longer than you think, and we will consider cancelling projects which are not mostly working by then. | | * What is the timeline for development of your project? The Summer of Code work period is from May 19 - August 22; tell us what you will be working on each week. (As the summer goes on, you and your mentor will adjust your schedule, but it's good to have a plan at the beginning so you have an idea of where you're headed.) Note that you should probably plan to have something "working and 90% done" by the midterm evaluation (27 June); the last steps always take longer than you think, and we will consider cancelling projects which are not mostly working by then. |
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| * Convince us, in 5-15 sentences, that you will be able to successfully complete your project in the timeline you have described. This is usually where people describe their past experiences, credentials, prior projects, schoolwork, and that sort of thing, but be creative. Link to prior work or other resources as relevant. | | * Convince us, in 5-15 sentences, that you will be able to successfully complete your project in the timeline you have described. This is usually where people describe their past experiences, credentials, prior projects, schoolwork, and that sort of thing, but be creative. Link to prior work or other resources as relevant. |
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