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| + | [[File:Geoicon.svg|thumbnail|left|GeoMunchers logo]] |
| + | Fourth grade level educational math game based on the Muncher series. |
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| + | {{#ifeq:{{{dateonly|}}}|yes||'''Last updated: '''}}{{#ifeq:{{{format|}}}|yes|[<noinclude />[|}}{{REVISIONYEAR}}-{{#ifexpr:{{REVISIONMONTH}}<10|{{REVISIONMONTH}}|{{REVISIONMONTH}}}}-{{REVISIONDAY2}}{{#ifeq:{{{format|}}}|yes|]<noinclude />]|}} |
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| ==Introduction== | | ==Introduction== |
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| ==Sketch Up== | | ==Sketch Up== |
− | *images from game
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| + | [[Image:Player front anim.gif|200px|thumb|left|alt=player|Player]] |
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| + | [[Image:gameplay.gif|200px|thumb|right|alt=gameplay|Game play]] |
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| + | [[Image:raptor.bmp|200px|thumb|none|alt=raptor|Raptor Enemy]] |
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| + | [[Image:geoscreenshot1.png|thumb|none|alt=screenshot|Screen shot]] |
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| + | [[Image:geoscreenshot2.png|thumb|none|alt=entry|Screen shot]] |
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| ==Objective== | | ==Objective== |
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| ==Education== | | ==Education== |
| + | Current standards to be addressed according to New York 4th Grade math curriculum goals: |
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| + | *4.G.1 - Draw points, lines, line segments, rays, angles (right, acute, obtuse), and perpendicular and parallel lines. Identify these in two-dimensional figures. |
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| + | *4.G.2 - Classify two-dimensional figures based on the presence or absence of parallel or perpendicular lines, or the presence or absence of angles of a specified size. Recognize right triangles as a category, and identify right triangles. |
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| + | *4.G.3 - Recognize a line of symmetry for a two-dimensional figure as a line across the figure such that the figure can be folded along the line into matching parts. Identify line-symmetric figures and draw lines of symmetry. |
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| ==Game Elements== | | ==Game Elements== |
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| ==How it Works== | | ==How it Works== |
| + | |
| + | ===Features=== |
| + | ====GeoMunchers==== |
| + | *User controls pirate sprite |
| + | *User munches shapes according to objective |
| + | **Objective displays in corner |
| + | *User advances in level when objectives have been munched from board |
| + | *User dodges enemies |
| + | *Enemy intelligence will increase through levels |
| + | =====Enemy types===== |
| + | *One simple wanders (chooses random direction every frame load) |
| + | *One changes munchables |
| + | *??? |
| + | *One path finds towards player |
| + | |
| + | ===Controls=== |
| + | Player is able to interact with the game via keyboard |
| + | *Keyboard |
| + | **UP-ARROW & W will move character up |
| + | **DOWN-ARROW & S will move character down |
| + | **RIGHT-ARROW & D will move character right |
| + | **LEFT-ARROW & A will move character left |
| + | **SPACE-BAR will munch the shape |
| + | **P & ESC will pause |
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| ==Developer Information== | | ==Developer Information== |
| + | ===Code Structure=== |
| + | ===Contribute=== |
| + | Go to the [https://github.com/emollient/NumberMunchersClone github] page to fork, and contribute. |
| + | |
| + | Or send us pull requests, which we'll review and then accept. |
| + | ====Contact Us==== |
| + | Contact the developers: |
| + | {| class="wikitable" |
| + | |- |
| + | ! Name !! Email !! IRC@freenode |
| + | |- |
| + | | Susan Lunn || skl1958 [at] rit.edu || susan |
| + | |- |
| + | | Arsen Tufankjian || amt3824 [at] rit.edu || HoneyBunch |
| + | |- |
| + | | Colin O'Neill || cmo6720 [at] rit.edu || faokryn |
| + | |- |
| + | | Alex Nowak || amn9666 [at] rit.edu || CactaurMan36 |
| + | |} |
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| ==ToDo== | | ==ToDo== |
| + | |
| + | ===Board=== |
| + | * <s>Stores game objects (player, enemies, munchables)</s> |
| + | * <s>Draws game objects</s> |
| + | * <s>Handles player controls</s> |
| + | * Executes enemy AI |
| + | |
| + | ===Enemies=== |
| + | *Drawn |
| + | *Interact/AI |
| + | *Kill player |
| + | |
| + | ===Player=== |
| + | *<s>Drawn</s> |
| + | *<s>Moves</s> |
| + | *<s>Munches objectives</s> |
| + | *Dies |
| + | *<s>Able to complete level</s> |
| + | |
| + | ===Objectives(munchables)=== |
| + | *<s>Drawn</s> |
| + | *<s>Able to be munched</s> |
| + | |
| + | ===Art=== |
| + | ====Player==== |
| + | *<s>Walk up</s> |
| + | *<s>Walk sides</s> |
| + | *<s>Walk down</s> |
| + | *<s>Action</s> |
| + | ====Enemies==== |
| + | =====Triceratops===== |
| + | *Walk up |
| + | *Walk sides |
| + | *Walk down |
| + | *Action |
| + | =====Apatosaurus===== |
| + | *Walk up |
| + | *Walk sides |
| + | *Walk down |
| + | *Action |
| + | =====T-Rex===== |
| + | *Walk up |
| + | *Walk sides |
| + | *Walk down |
| + | *Action |
| + | =====Raptor===== |
| + | *Walk up |
| + | *Walk sides |
| + | *Walk down |
| + | *Action |
| + | ====Munchables==== |
| + | =====Triangles===== |
| + | *Equilateral |
| + | *Isosceles |
| + | *Scalene |
| + | *Right |
| + | =====Quadrilaterals===== |
| + | *Square |
| + | *Rectangle |
| + | *Regular Trapezoid |
| + | *Other Parallelograms |
| + | *Convex Non-parallelogram Quadrilaterals |
| + | *Concave Non-parallelogram Quadrilaterals |
| + | =====Regular Polygons===== |
| + | *Pentagon |
| + | *Hexagon |
| + | *Heptagon |
| + | *Octagon |
| + | *Nonagon |
| + | =====Angles===== |
| + | *<s>Acute</s> |
| + | *<s>Right</s> |
| + | *<s>Obtuse</s> |
| + | ===Misc=== |
| + | *<s>Advance levels</s> |
| + | *<s>Win/Lose state</s> |