* The application will not use Webgl, instead it will use canvas 2D because for a small number of objects the difference is not much whereas canvas 2D is supported by more number of browsers. Source( https://developer.tizen.org/dev-guide/2.2.0/org.tizen.web.appprogramming/html/guide/w3c_guide/graphics_guide/performance_comparison.htm) | * The application will not use Webgl, instead it will use canvas 2D because for a small number of objects the difference is not much whereas canvas 2D is supported by more number of browsers. Source( https://developer.tizen.org/dev-guide/2.2.0/org.tizen.web.appprogramming/html/guide/w3c_guide/graphics_guide/performance_comparison.htm) |