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== Sugar Digest ==
 
== Sugar Digest ==
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1. [[0.106/Notes|Sugar 106]] has been released. Some great new features, including the integration of social help and the ability to launch Activities from other Activities, and lots of work on bug fixing and stabilization. Many thanks to the developers, testers, and our release master, Martin Abente. For those of you who are so inclined, Sam Parkinson make a fun [https://www.youtube.com/watch?v=PXFaXAGIw04&feature=youtu.be video] about the new release.
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1. I gave a talk at [http://www.aldeadigitalmx.com Aldea Digital] — a two-week long public event in Mexico DF that is sponsored by the Carlos Slim Foundation — at the same time that the New Horizons space probe was passing the orbit of Pluto. The path to Pluto was anything but straight. NASA utilized multiple gravitational slingshots to accelerate the spacecraft, and direct and redirect its path. E.g., New Horizons approached Jupiter not to visit Jupiter, but to use the planet’s speed around the sun to increase the spacecraft's velocity (relative to the sun). I used the occasion to make an analogy to Sugar: we have built a FOSS platform that we intend as intellectual slingshots. Our goal is not to simply immerse the student in learning a particular language or toolkit or achieve a particular curriculum goal, but to use the immersion as a means to stimulate them to pursue their own goals and ambitions.
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2. A few weeks ago I was at the Google Code-in meet up in San Francisco where I had the opportunity to spend time with Ignacio Rodriguez and Sam Parkinson, our two finalists. They are not only productive members of our community in terms of coding, but also exemplars of a new generation of well-rounded, articulate, observant and caring human beings. I'm honored that they have chosen our community in which to develop their skills. Bonus: as I was hoping, we got some coding time in amidst all the activities that Google scheduled. We also managed to squeeze in a visit to Raul at Twitter.
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New Horizons, regardless of the success of its science mission, has already succeeded in tapping into a very human trait, the desire to explore the unknown and reach to new heights, hopefully enthusing the next generation of children to push even further. It is my hope that Sugar, in its small way, taps into the same human trait, also enthusing the next generation of children to push their limits.
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3. I ran a Turtle Blocks workshop in Bridgeport, Connecticut at a charter school that serves disadvantaged youths. The workshop was organized by Dennis Wong, an old friend from my Media Lab days and an active member of the local Rotary Club. The kids were enthusiastic despite the difficult circumstances under which we worked -- the computer lab is typically used for taking tests, so it was arranged to minimize the possibilities that the learners would interact with and help each other. I'm hoping as a follow up, the Rotary can help the school make the room into more of a maker space.
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2. Another Turtle workshop, also at Aldea Digital. I did an impromptu Turtle workshop here last year, using Sugar on a Stick to boot a bunch of Windows computers into Sugar. This year I used the web version of Turtle Blocks. The kids did fun projects and I am hoping because it is web based there may be some follow up this time. Carla Gomez Monroy (and her son Ian) joined me at the workshop, which made it extra fun.
    
=== In the community ===
 
=== In the community ===
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4. Call for papers for the special issue of RED (Journal of Distance Education):"Skills for coding and pre-coding":
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3. Call for papers for the special issue of RED (Journal of Distance Education):"Skills for coding and pre-coding":
 
* Deadline for submitting manuscripts: 31 July 2015
 
* Deadline for submitting manuscripts: 31 July 2015
 
* Estimated Publishing Date: 15 September 2015.
 
* Estimated Publishing Date: 15 September 2015.
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* Fecha estimada para la publicación: 15 de Septiembre de 2015.
 
* Fecha estimada para la publicación: 15 de Septiembre de 2015.
 
Normas de publicación y pautas para los autores [http://www.um.es/ead/red/normasRED.htm#_Toc324610817].
 
Normas de publicación y pautas para los autores [http://www.um.es/ead/red/normasRED.htm#_Toc324610817].
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5. For those of you who are interested, we hold our GSoC group meetings on Fridays, 11:00 EST (Boston), 13:00 UTC on irc.freenode.net #sugar-meeting.
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6. We will be holding a new Sugar Oversight Board (SLOB) election this fall. The Membership Committee -- Samson Goddy, Caryl Bigenho, and Sebastian Silva -- are gearing up to make a major push to enroll community members onto our members list and we implore everyone to encourage both participation in the election and to consider running for one of the open seats on the board. Details forthcoming. As part of the push, Caryl is putting together a newsletter about recent Sugar activities. If you have stories to share, please contact Caryl (caryl AT laptop DOT org).
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7. Dear colleagues,
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Sugar Labs is organizing a survey of its youth contributors with the aim of publishing a report in the special issue of RED mentioned above. Towards this end, we invite you to answer the questions below. Please send your answers (written in your native language) to walter AT sugarlabs DOT org or francis AT sugarlabs DOT org.
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How and why did you first get involved in programming?
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How did you get involved with Sugar? What were your motivations for contributing to the Sugar project?
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Did the fact that the project was FOSS (Software Libre) impact your decisions? your motivation? your habits?
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What work or contribution that you have participated in has most motivated you? Why?
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What work or contribution that you have participated in has least motivated you? Why?
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When you program, how do you decide what to work on? Where to you get ideas? help? Do you help others?
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How do you communicate your ideas? your questions? your doubts?
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Do you have any regrets?
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What are your plans regarding programming in the future?
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Any other comments?
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Estimados colaboradores,
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Sugar Labs está organizando una encuesta a sus colaboradores jóvenes
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con el objetivo de generar un artículo y publicarlo a un medio de
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prensa en castellano.
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Por este motivo la junta desde Sugar Labs los invitamos a responder la
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siguiente serie de preguntas que hemos armado.
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Este mensaje va con copia a aquellos jóvenes que recuerdo involucrados
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en la comunidad y sé que han realizado aportes. Si consideran que
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alguien más es apropiado para responder esta encuesta pueden agregarlo
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al CC e invitarlo a responder la encuesta.
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Las preguntas son:
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¿Cómo, cuándo y por qué comenzaste a involucrarte en la programación?
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¿Cómo te involucraste con Sugar? ¿Cuáles fueron tus motivaciones para
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contribuir al proyecto de Sugar?
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El hecho de que el proyecto sea FOSS (Free and Open Source Software)
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¿afectó tus decisiones? ¿Afectó tu motivación? ¿Afectó tus hábitos?
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¿Cuál ha sido el trabajo o contribución en que has participado que más
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te ha motivado? ¿Por qué?
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¿Cuál ha sido el trabajo o contribución en que has participado que
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menos te ha motivado? ¿Por qué?
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Cuando tu programas, ¿cómo decides en qué trabajar? ¿De dónde sacas
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las ideas? ¿Dónde obtienes ayuda? ¿Ayudas a los demás?
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¿Cómo compartes, comunicas o debates tus ideas? ¿Y tus preguntas? ¿Y tus dudas?
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¿Hay algo que lamentas o que no te haya gustado de haberte involucrado
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con el proyecto Sugar?
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¿Cuáles son tus planes con respecto a la programación para el futuro?
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¿Quieres agregar algún otro comentario?
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Esperamos sus respuestas.
      
=== Tech Talk ===
 
=== Tech Talk ===
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8. Please help Martin and the Developer Team [[0.106/Testing|test Sugar 106]]. Your feedback is important to us.
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4. Please help Martin and the Developer Team [[0.106/Testing|test Sugar 106]. Your feedback is important to us.
 
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9. Progress continues on [http://turtle.sugarlabs.org Turtle Blocks JS], which runs in a web browser (the [http://people.sugarlabs.org/walter/turtleblocksjs.apk Android version] is still experimental). Some new features include the ability to pass arguments to action stacks and to return values. Thanks to GSoC intern Amit Kumar Jha for his contributions. The other GSoC projects are also progressing nicely.  
      
=== Sugar Labs ===
 
=== Sugar Labs ===
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10. Please visit our [http://planet.sugarlabs.org planet].
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5. Please visit our [http://planet.sugarlabs.org planet].
    
== Community News archive ==
 
== Community News archive ==

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