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I don’t have any other commitments this summer apart from this, so spending around 6 hrs a day won’t be a problem at all. I often like to take up leadership and responsibility of work that needs to be done as part of college when we work in groups and always finish work on time or earlier if possible.
 
I don’t have any other commitments this summer apart from this, so spending around 6 hrs a day won’t be a problem at all. I often like to take up leadership and responsibility of work that needs to be done as part of college when we work in groups and always finish work on time or earlier if possible.
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I have started developing the Speak activity in JS and have got the basic features such as eye motion, mouth motion, number of eyes, text to speech etc working. This is just a starting prototype kind of thing which I will build up on during my project and make it work as similar to the original Speak activity as possible. Here is a link to the [http://speak-activity-sugarizer.bitballoon.com/ demo].
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I have started developing the Speak activity in JS and have got the basic features such as eye motion, mouth motion, number of eyes, text to speech, Automated bot responses (AIML based) etc working. This is just a starting prototype kind of thing which I will build up on during my project and make it work as similar to the original Speak activity as possible. Here is a link to the [http://speak-activity-sugarizer.bitballoon.com/ demo].
    
I have also fixed quite a few bugs and added some features to Sugar, so I am quite familiar with the development environment used for developing on Sugar and Sugar-Web. I have also tried to make a simple activity on sugar for testing purposes, it's the [http://activities.sugarlabs.org/en-US/sugar/addon/4785 Simon Says game]. I have worked both with python based activities in Sugar and also with Sugar-Web based projects (musicblocks etc) which is what this project needs in order to port python based activities to web-based activities to be used with Sugarizer.
 
I have also fixed quite a few bugs and added some features to Sugar, so I am quite familiar with the development environment used for developing on Sugar and Sugar-Web. I have also tried to make a simple activity on sugar for testing purposes, it's the [http://activities.sugarlabs.org/en-US/sugar/addon/4785 Simon Says game]. I have worked both with python based activities in Sugar and also with Sugar-Web based projects (musicblocks etc) which is what this project needs in order to port python based activities to web-based activities to be used with Sugarizer.
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