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The soul ambition of this project is to implement such games which can help children learn mathematical concepts and increase their reasoning capabilities using some well known techniques like vedic maths, abacus and various other game activities.
 
The soul ambition of this project is to implement such games which can help children learn mathematical concepts and increase their reasoning capabilities using some well known techniques like vedic maths, abacus and various other game activities.
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I will be implementing 10 different games under this activity. These games are divided further into subcategories like Mental Maths, Reasoning, Quick Science and Memory. Descriptions of these games are given below.
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I will be implementing 11 different games under this activity. These games are divided further into subcategories like Mental Maths, Reasoning, Quick Science and Memory. Descriptions of these games are given below.
    
In all of these games the player gets three lives and the game ends if the player runs out of lives by answering incorrectly .
 
In all of these games the player gets three lives and the game ends if the player runs out of lives by answering incorrectly .
    
#'''Mental Maths -'''<br />This section includes games based on mathematical operations like counting, addition, subtraction, multiplication, division, divisibility tests etc. I am going to add 3 games in this section.
 
#'''Mental Maths -'''<br />This section includes games based on mathematical operations like counting, addition, subtraction, multiplication, division, divisibility tests etc. I am going to add 3 games in this section.
#*Polygon Shower - <br />In this game polygons will be falling from the sky and player has to identify their names in order to collect points. This game helps children to learn about different types of polygons in a fun way. .
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#*Polygon Shower - <br />In this game polygons will be falling from the sky and player has to identify their names in order to collect points. This game helps children to learn about different types of polygons in a fun way.
 
#*Compare to Conquer - <br />In this game the user is shown two expressions and an equality option. The player has to click on the expression which has greater value or the equals sign if the numbers are equal. With each wrong answer one life is deducted. Also an another game can be implemented which shows different measuring units (example- gram and kilogram) to compare. A simple vedic maths trick for multiplication of a two digit number with 11 can be included in this game by showing tutorial in the beginning and using expressions based on this trick in the game.
 
#*Compare to Conquer - <br />In this game the user is shown two expressions and an equality option. The player has to click on the expression which has greater value or the equals sign if the numbers are equal. With each wrong answer one life is deducted. Also an another game can be implemented which shows different measuring units (example- gram and kilogram) to compare. A simple vedic maths trick for multiplication of a two digit number with 11 can be included in this game by showing tutorial in the beginning and using expressions based on this trick in the game.
 
#*MasterMind - <br />Mastermind is a traditional code-breaking game. In this game the player has to guess a 4 digit number using as much less steps as possible.
 
#*MasterMind - <br />Mastermind is a traditional code-breaking game. In this game the player has to guess a 4 digit number using as much less steps as possible.
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Reasoning and understanding Game - Color Trio
 
Reasoning and understanding Game - Color Trio
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*Work on the code for g.
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*Work on the code for g.me
    
*Share the completed game and write blog post.
 
*Share the completed game and write blog post.
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|-
 
|-
 
| Week 9 (July 18 - July 24)
 
| Week 9 (July 18 - July 24)
| Mental Math Game - Math Ship
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| Mental Math Game - MasterMind
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*Write the game activity in phaser. Write code for generating random mathematical questions and answers.
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*Write the game activity in phaser..
    
*Write blog and share the activity through a github page for Reviews.
 
*Write blog and share the activity through a github page for Reviews.
 
|-
 
|-
 
| Week 10 (July 25 - July 31)
 
| Week 10 (July 25 - July 31)
| Reasoning and Understanding Game - Seesaw Time
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| Quick Science Game- Garden Walk
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*Write the code for generating new random questions and displaying in the form of seesaw orientations.
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*Write the code for generating new random maps and .
    
*Write blog and share the activity through a github page for Reviews.
 
*Write blog and share the activity through a github page for Reviews.
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My next semester will start from July 25 and as the workload is very less in the starting of the semester I think I can dedicate 7-8 hours daily in this duration (July 25 - August 23).
 
My next semester will start from July 25 and as the workload is very less in the starting of the semester I think I can dedicate 7-8 hours daily in this duration (July 25 - August 23).
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I have also designed illustrations for a few games, to give a better idea -
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<br />
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Polygon Shower
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<br />[[File:Drawing2.png]]
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<br /><br />Color Trio
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<br />[[File:Drawing3.png]]
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<br /><br />Motion Capture
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<br />[[File:Leaves.png]]
 
== '''You and the community''' ==
 
== '''You and the community''' ==
 
'''If your project is successfully completed, what will its impact be on the Sugar Labs community? Give 3 answers, each 1-3 paragraphs in length. The first one should be yours. The other two should be answers from members of the Sugar Labs community, at least one of whom should be a Sugar Labs GSoC mentor. Provide email contact information for non-GSoC mentors.'''
 
'''If your project is successfully completed, what will its impact be on the Sugar Labs community? Give 3 answers, each 1-3 paragraphs in length. The first one should be yours. The other two should be answers from members of the Sugar Labs community, at least one of whom should be a Sugar Labs GSoC mentor. Provide email contact information for non-GSoC mentors.'''
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* Send us a screenshot of your new activity executed in Sugarizer
 
* Send us a screenshot of your new activity executed in Sugarizer
 
I have written a simple snake and apple game for Sugarizer. The screenshots of which are shown below.
 
I have written a simple snake and apple game for Sugarizer. The screenshots of which are shown below.
[[File:Home.png]]
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Link to thegame is <nowiki>http://lovemehta.github.io/Snake-Activity-in-Sugarizer/</nowiki> [[File:Home.png]]
 
[[File:Activity home.png]]
 
[[File:Activity home.png]]
 
[[File:A.png]]
 
[[File:A.png]]
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