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Start working on Turtle Confusion:
 
Start working on Turtle Confusion:
 
*Make basic UI. (Palette, windows etc.)
 
*Make basic UI. (Palette, windows etc.)
*Implement various blocks in the palette by taking help from Turtle blocks implementation.
+
*Implement various blocks in the palette and export them to Javascript by taking help from Turtle blocks implementation.
    
|-
 
|-
 
| Week 2 ( May 30 - June 5)
 
| Week 2 ( May 30 - June 5)
 
|
 
|
*Import features from Turtle Blocks JS.  
+
* Import features from Turtle Blocks JS.  
* Write code to Load challenges  
+
* Write code for Loading challenges and implementation of the activity.
 
*Check for browser compatibility
 
*Check for browser compatibility
 
|-
 
|-
 
| Week 3 (June 6 - June 12)
 
| Week 3 (June 6 - June 12)
|  
+
| Start Working on Turtle Flags:
 +
* Make basic UI. (Palette, windows etc.)
 +
* Implement various blocks in the palette and export them to Javascript by taking help from Turtle blocks implementation.
 
|-
 
|-
 
| Week 4 (June 13- June 20)
 
| Week 4 (June 13- June 20)
|'''First Deliverable - Turtle Flags Activity for Sugarizer'''
+
|
 +
* Import features from Turtle Blocks JS and Turtle Confusion implemented earlier in the project.
 +
* Write code for Loading challenges and implemention of the activity.
 +
* Check for browser compatibility
 
|-
 
|-
 
| Week 5 (Midterm Evaluations)
 
| Week 5 (Midterm Evaluations)
|
+
|'''First Deliverable - Basic Implementation for Turtle Flags and Confusion Activities for Sugarizer'''
 
|-
 
|-
 
| Week 6 (June 29- July 3)
 
| Week 6 (June 29- July 3)
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|-
 
|-
 
| Week 7 (July 4 - July 10)
 
| Week 7 (July 4 - July 10)
|
+
|Turtle Confusion -
 +
* Resolve Bugs
 +
* Add features like the image export feature
 +
* Check for other improvements that can be done
 
|-
 
|-
 
| Week 8 (July 11 - July 17)
 
| Week 8 (July 11 - July 17)
|  
+
| Turtle Flags -
 +
* Resolve Bugs
 +
* Add features like the image export feature
 +
* Check for other improvements that can be done
 
|-
 
|-
 
| Week 9 (July 18 - July 24)
 
| Week 9 (July 18 - July 24)
|
+
|'''Second Deliverable - Completed Activities Turtle Flags and Turtle'''
 
|-
 
|-
 
| Week 10 (July 25 - July 31)
 
| Week 10 (July 25 - July 31)
|'''Second Deliverable - Completed Activities Turtle Flags and Turtle '''
+
|Buffer Week
 
|-
 
|-
 
| Week 11 (August 1 - August 7)
 
| Week 11 (August 1 - August 7)
| Buffer Week
+
| Work on Documentation
 
  −
Work on Documentation
      
Host the activity on a github page and share the link in Sugar Labs community for feedback and bugs.  
 
Host the activity on a github page and share the link in Sugar Labs community for feedback and bugs.  
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| Address all the feedback and fix bugs.
 
| Address all the feedback and fix bugs.
   −
Test all the games, clean and organize the code.
+
Test all the features, clean and organize the code.
 
|-
 
|-
 
| Week 13 (Code Submission and Evaluations )
 
| Week 13 (Code Submission and Evaluations )
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* Developed a game Meteor Shower using Phaser.io. It is shared on github here - https://github.com/lovemehta/Meteor-Shower<br />You can also play the game here -http://lovemehta.github.io/Meteor-Shower
 
* Developed a game Meteor Shower using Phaser.io. It is shared on github here - https://github.com/lovemehta/Meteor-Shower<br />You can also play the game here -http://lovemehta.github.io/Meteor-Shower
   −
* Developed a simple platform game interface Jumping Jack using Phaser.io. It's source code is shared on github here – https://github.com/lovemehta/TheJumpingJack <br />And it can be played here - http://lovemehta.github.io/TheJumpingJack<br />
+
* Developed a simple platform game interface Jumping Jack using Phaser.io. It's source code is shared on github here – https://github.com/lovemehta/TheJumpingJack <br />And it can be played here - http://lovemehta.github.io/TheJumpingJack
*Developed a 2048 Game. The code can be viewed here https://github.com/lovemehta/2048-Game It can be played here http://lovemehta.github.io/2048-Game/ <br />
+
*Developed a 2048 Game. The code can be viewed here https://github.com/lovemehta/2048-Game It can be played here http://lovemehta.github.io/2048-Game/  
*Developed a Flappy Birds Clone. The code has been shared here https://github.com/lovemehta/FlappyBirds . The game can be played here http://lovemehta.github.io/FlappyBirds/ <br />
+
*Developed a Flappy Birds Clone. The code has been shared here https://github.com/lovemehta/FlappyBirds . The game can be played here http://lovemehta.github.io/FlappyBirds/  
 
*I host a blog here http://blog.lovemehta.com/  and will be posting about my work during the length of this project here. I have shared more details about me, my works, projects and achievements here http://www.lovemehta.com <br />
 
*I host a blog here http://blog.lovemehta.com/  and will be posting about my work during the length of this project here. I have shared more details about me, my works, projects and achievements here http://www.lovemehta.com <br />
 
Given below is the detailed information about time contribution to the GSoC project. As I do not have any other long term commitments this summer, completion of this project is my top priority.
 
Given below is the detailed information about time contribution to the GSoC project. As I do not have any other long term commitments this summer, completion of this project is my top priority.
  −
   
During the length of this semester (i.e. Until May 06) - I can easily manage to squeeze at least 6 hours a day (due to classes in the daytime) on weekdays and 8-10 Hours a day on weekends. In total around 45 hours a week.
 
During the length of this semester (i.e. Until May 06) - I can easily manage to squeeze at least 6 hours a day (due to classes in the daytime) on weekdays and 8-10 Hours a day on weekends. In total around 45 hours a week.
  
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