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| Sugar is designed for use with or without direct internet access, as most of the world's children do not have regular or reliable internet access yet. | | Sugar is designed for use with or without direct internet access, as most of the world's children do not have regular or reliable internet access yet. |
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− | Sugar runs on inexpensive desktop computers, laptops, and a web based version is under development for tablets and phones. | + | Sugar runs on inexpensive desktop and laptop computers, and a web based version is under development for tablets and phones. |
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| Sugar Activities are programs that encourage learning through self-discovery and encourage collaboration, expression, and reflection. | | Sugar Activities are programs that encourage learning through self-discovery and encourage collaboration, expression, and reflection. |
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− | Every Activity respects every user's freedom to run, study, modify and redistribute it, using software licenses compatible with the GNU General Public License. | + | Every Activity respects every user's freedom to run, study, modify and redistribute it using software licenses compatible with the GNU General Public License (GPL) version 3 or later. |
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| Sugar began in 2006 as part of the One Laptop Per Child (OLPC) project. | | Sugar began in 2006 as part of the One Laptop Per Child (OLPC) project. |
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| In 2016, the Sugar community is global, and we aspire to include users and contributors in all countries, all languages, and all cultures. | | In 2016, the Sugar community is global, and we aspire to include users and contributors in all countries, all languages, and all cultures. |
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− | Sugar Labs is a volunteer-led and non-profit organization in service to the Sugar community. | + | We are Sugar Labs, a volunteer-led and non-profit organization in service to the Sugar community. |
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− | Sugar Labs facilitates knowledge and software sharing across all continents, relating the software freedom movement to learning.
| + | We facilitate knowledge and software sharing across all continents, and relate the software freedom movement to education. |
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| We raise funds and use them to accelerate our Members' progress, enabling access to laptops, travel, and more. | | We raise funds and use them to accelerate our Members' progress, enabling access to laptops, travel, and more. |
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| Our 2016 goals include: | | Our 2016 goals include: |
− | * making XO-4s—the machine we aspired to build at OLPC in 2006 is available as the XO-4 laptop—available from us pre-installed with the 2016 release of Sugar; | + | * making XO-4s—the machine we aspired to build at OLPC in 2006 is available as the XO-4 laptop—available from us pre-installed with the 2016 release of Sugar individually or in batches of 20+ with 1+ school server units, so any developer can get one conveniently and any classroom-sized group anywhere can become a Local Lab with almost "1 click" like convenience if they have $X to put down; |
| + | * Providing a step-by-step guide on the homepage website to setting up a 2016 vintage deployment device—one that can be purchased in quantities of 30+ for under $100 each—that covers where to buy them, how install Sugar on all of them at the time of deployment; |
| * successfully completing 6 GSoC projects; | | * successfully completing 6 GSoC projects; |
| * fully staffing all boards, offices, and committees; | | * fully staffing all boards, offices, and committees; |
| * making 2 releases of Sugar; | | * making 2 releases of Sugar; |
− | * porting TARGET_AMOUNT Activities to Sugarizer, a web-based version of Sugar; | + | * porting 5 Activities to Sugarizer, a web-based version of Sugar; |
− | * Allow running Sugar Activities outside Sugar (see email thread [REF??]); | + | * Allow running Sugar Activities outside Sugar; |
| * Make "Sugar On A Stick" into "Sugar Local Lab On A Stick," so that sugar communities without active/direct internet connections can do more to self-support themselves, and eventually upload what they have back to the central repos; | | * Make "Sugar On A Stick" into "Sugar Local Lab On A Stick," so that sugar communities without active/direct internet connections can do more to self-support themselves, and eventually upload what they have back to the central repos; |
| ** Sugarizer becomes self-translatable, and via sugar-web thus make sugar desktop self-translatable; | | ** Sugarizer becomes self-translatable, and via sugar-web thus make sugar desktop self-translatable; |
− | * Providing a step-by-step guide on the homepage website to setting up a 2016 vintage deployment device—one that can be purchased in quantities of 30+ for under $100 each—that covers where to buy them, how install Sugar on all of them at the time of deployment;
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| * consolidating all active development to Github; | | * consolidating all active development to Github; |
| ** Making the github org membership a 'badge of honor' similar to [http://lists.sugarlabs.org/archive/iaep/2011-July/013736.html the old certificates]; | | ** Making the github org membership a 'badge of honor' similar to [http://lists.sugarlabs.org/archive/iaep/2011-July/013736.html the old certificates]; |
| * cleaning up all Sugar Labs websites, starting with the wiki and issue tracker; | | * cleaning up all Sugar Labs websites, starting with the wiki and issue tracker; |
| * liberate the ''Learning To Change The World'' text; | | * liberate the ''Learning To Change The World'' text; |
− | * offering batches of XO-4s at volumes of 20+ with 1+ school server units, so any classroom anywhere can become a Local Lab with almost "1 click" like convenience if they have $X to put down;
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| * Localize all 5 activities/games that were produced in Collaboration with the Children of the Seed-Programmers Workshop+SugarCamp in Chía (La ciudad de la luna ;) Colombia on 2014; | | * Localize all 5 activities/games that were produced in Collaboration with the Children of the Seed-Programmers Workshop+SugarCamp in Chía (La ciudad de la luna ;) Colombia on 2014; |
| * [your goal here] | | * [your goal here] |