PacMath: Difference between revisions

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==How It Works==
==How It Works==
-One Player
*One Player
-Board Setup like the Original PacMan (one Maze to start off)
 
-If the player eats a Power Pellet (4 per level)
*Board Setup like the Original PacMan (one Maze to start off)
  -Question Appears (4 per level -> 1 per Power Pellet)
 
  -After the four Power Pellets have been eaten and answer correctly a new 'level' (so to speak) begins
*If the player eats a Power Pellet (4 per level)
  -Player has to eat the Ghost with the correct answer (answers will be displayed on the ghosts  
**Question Appears (4 per level -> 1 per Power Pellet)
**After the four Power Pellets have been eaten and answer correctly a new 'level' (so to speak) begins
**Player has to eat the Ghost with the correct answer (answers will be displayed on the ghosts  
throughout the entire 'level'
throughout the entire 'level'
  -If the player eats the wrong answer they DIE!!!
***If the player eats the wrong answer they DIE!!!
  -If the player eats 100 (may change) regular pellets they gain a life
***If the player eats 100 (may change) regular pellets they gain a life


-Questions
*Questions
  -Some default ones to start off with (come with the activity)
**Some default ones to start off with (come with the activity)
  -GUI/Prompt for the teacher to input their own questions (the activity will load the file)
**GUI/Prompt for the teacher to input their own questions (the activity will load the file)
  -The answer will have a digit limit (thinking 3 digits)
**The answer will have a digit limit (thinking 3 digits)


==Code Structure Plan==
==Code Structure Plan==