Features/Enhanced color selector/Patch-xocolor

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< Features‎ | Enhanced color selector
Revision as of 17:46, 21 December 2009 by Walter (talk | contribs)
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diff --git a/src/sugar/graphics/xocolor.py b/src/sugar/graphics/xocolor.py
index 75b5400..57b5712 100644
--- a/src/sugar/graphics/xocolor.py
+++ b/src/sugar/graphics/xocolor.py
@@ -221,10 +221,12 @@ def _parse_string(color_string):
     else:
         return None
 
-
 def is_valid(color_string):
     return (_parse_string(color_string) != None)
 
+def get_random_color():
+    color_index = int(random.random() * (len(colors) - 1))
+    return "%s,%s" % (colors[color_index][0], colors[color_index][1])
 
 class XoColor:
 
@@ -232,8 +234,9 @@ class XoColor:
         if color_string == None:
             randomize = True
         elif not is_valid(color_string):
-            logging.debug('Color string is not valid: %s, '
-                          'fallback to default', color_string)
+            logging.error(
+                'Color string is not valid: %s; fallback to default', 
+                color_string)
             client = gconf.client_get_default()
             color_string = client.get_string('/desktop/sugar/user/color')
             randomize = False
@@ -241,11 +244,9 @@ class XoColor:
             randomize = False
 
         if randomize:
-            [self.strole, self.fill] = self.get_random_color()
-        else:
-            [self.stroke, self.fill] = _parse_string(color_string)
-        # save an index to our color in the list
-        self.n = self.find_index()
+            color_string =  get_random_color()
+        [self.stroke, self.fill] = _parse_string(color_string)
+        self._current_color_index = self._find_index()
 
     def __cmp__(self, other):
         if isinstance(other, XoColor):
@@ -261,40 +262,32 @@ class XoColor:
 
     def set_color(self, color_string):
         if color_string == None or not is_valid(color_string):
-            logging.debug('Color string is not valid: %s, '
-                          'fallback to default', color_string)
-        [self.stroke,self.fill] = _parse_string(color_string)
-        self.n = self.find_index()
-
-    def get_random_color(self):
-        my_n = int(random.random() * (len(colors) - 1))
-        [my_stroke, my_fill] = colors[my_n]
-        return "%s,%s" % (my_stroke, my_fill)
+            logging.error(
+                'Color string is not valid: %s; fallback to default', 
+                color_string)
+        else:
+            [self.stroke, self.fill] = _parse_string(color_string)
+        self._current_color_index = self._find_index()
 
     def get_next_color(self):
-        my_n = self.n
-        my_n += 1
-        if my_n == len(colors):
-            my_n = 0
-        [my_stroke, my_fill] = colors[my_n]
-        return "%s,%s" % (my_stroke, my_fill)
+        next_index = self._current_color_index + 1
+        if next_index == len(colors):
+            next_index = 0
+        return "%s,%s" % (colors[next_index][0], colors[next_index][1])
 
     def get_prev_color(self):
-        my_n = self.n
-        my_n -= 1
-        if my_n < 0:
-            my_n = len(colors)-1
-        [my_stroke, my_fill] = colors[my_n]
-        return "%s,%s" % (my_stroke, my_fill)
+        prev_index = self._current_color_index - 1
+        if prev_index < 0:
+            prev_index = len(colors)-1
+        return "%s,%s" % (colors[prev_index][0], colors[prev_index][1])
 
     def to_string(self):
         return '%s,%s' % (self.stroke, self.fill)
 
-    def find_index(self):
-        for c in range(0,len(colors)):
-            if colors[c] == [self.stroke, self.fill]:
-                return c
-        # if the color is not found, then return 0
+    def _find_index(self):
+        for color in range(0,len(colors)):
+            if colors[color] == [self.stroke, self.fill]:
+                return color
         return 0
 
 if __name__ == "__main__":