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| + | == Weapons == |
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| + | Weapons are found or purchased in the game. They are solely responsible for improving the player’s attack power. |
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| + | === Rusted Blade === |
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| + | A rusty, very old blade. Adds +5 attack power. |
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| + | === Great Sword === |
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| + | A large, two handed sword with lots of power. Adds +15 attack power. |
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| + | === Crescent Sword === |
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| + | A strong and fast sword with a curved blade. +25 attack power. |
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| + | === Cardinal === |
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| + | A very well built blade that is both quick and extremely powerful. It also provides a small amount of defense. +35 attack power. +5 defense. |
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| + | === Sun & Moon Blades === |
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| + | The shape of these blades resembles something familiar. They are of unknown original and have massive strength and good defensive capabilities. +50 attack power. +15 defense. |
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| + | == Armor == |
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| + | Armor is found or purchased in the game. It is solely responsible for improving the player’s defensive capabilities. |
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| + | === Earth Vest === |
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| + | A ratty old vest made of natural materials. +5 defense. |
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| + | === Wind Breaker === |
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| + | Thick armor made from durable material. +15 defense. |
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| + | === Flame Leggings === |
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| + | Strong, durable leggings imbued with the essence of fire. +25 defense. |
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| + | === Dark Cowl === |
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| + | A dark, gloomy cowl. It appears to have some sort of power. +35 defense. +5 HP. |
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| + | === Celestial Armor === |
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| + | An incredibly strong armor set made from the essence of the stars. +50 defense. +20 HP. +5 BT. |
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| + | == Accessories == |
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| + | Accessories are found or purchased in the game. They generally add additional or unusual affects to help the player and are more rare than weapons or armor. |
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| + | === Jewel Shard === |
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| + | A broken jewel piece with unnatural powers. +10 special attack. |
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| + | === Broken Hourglass === |
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| + | A cracked hourglass. Time itself seems to have been altered. +10 BT. |
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| + | === Radiant Vial === |
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| + | An empty, shimmering vial with unnatural healing powers. +20 HP. |
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| + | === Tome of Honor === |
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| + | A large book filled with useful fighting knowledge. It is said that it grants the user better offense in battle. +20% attack power. |
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| + | === Tome of Valor === |
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| + | A large book filled with useful fighting knowledge. It is said that it grants the user better defense in battle. +20% defense. |
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| == Items == | | == Items == |
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− | Items are objects found in the game that grant the user a one time effect such as regaining lost health points. They are generally consumed after use. | + | Items are objects found in the game that grant the user a one-time effect such as regaining lost health points. They are generally consumed after use. |
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| + | === Remedy === |
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| + | A remedy is used to regain lost health points. They are fairly common on your quest. Restores 5% max health points. Buy for 20*. Sell for 2*. Max carried 20 remedies. |
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| + | === Elixir === |
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| + | An elixir is used to regain lost health points. They refill more health points than a remedy and are less common on your quest. Restores 15% max health points. Buy for 60*. Sell for 10*. Max carried 20 elixirs. |
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| + | === High Elixir === |
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| + | A high elixir is used to regain lost health points. They refill more health points than an elixir and are rare on your quest. Restores 40% max health points. Buy for 100*. Sell for 20*. Max carried 20 high elixirs. |
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| + | === Panacea === |
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| + | An panacea is used to regain lost health points. They refill more health points than a high elixir and are very rare on your quest. Restores 80% max health points. Buy for 150*. Sell for 50*. Max carried 20 panaceas. |
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| + | === Nostrum === |
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| + | They said the merchant was crazy, but look at what he’s concocted now! A nostrum is used to regain lost health points after being defeated. It is automatically used on those who are about to give up their ambitions. Extremely rare to find on your quest. Restores 50% max health points when health points reach 0. Auto-use. Buy for 250*. Sell for 100*. Max carried 5 nostrums. |
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| + | === Currency (small) === |
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| + | Currency (small) is worth one piece. They are found everywhere on your journey. +1 *. |
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| + | === Currency (large) === |
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| + | Currency (large) is worth ten pieces. They are found everywhere on your journey. +10 *. |
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| + | === Currency (chest) === |
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| + | Currency (chest) is worth one hundred pieces. They are uncommon on your journey. +100 *. |
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| + | === Ruby === |
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| + | A large, beautiful ruby… Sells for 500*. |
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− | === Potion === | + | === Sapphire === |
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− | A potion is used to regain lost health points. They are fairly common among your quest. | + | A large, deep sapphire… Sells for 500*. |
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− | === Greater Potion === | + | === Emerald === |
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− | A greater potion is used to regain lost health points. They refill more health points than a Potion and are less common among your quest. | + | A large, radiant emerald… Sells for 500*. |
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