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A room key is important for passing through locked doors. They are hidden and scattered throughout the dungeons and must be found in order to progress to locked or hidden areas.
 
A room key is important for passing through locked doors. They are hidden and scattered throughout the dungeons and must be found in order to progress to locked or hidden areas.
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=== Dungeon Key ===
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A dungeon key is important for exiting a dungeon. They are hidden in each dungeon and must be found in order to progress to the next level. They are usually guarded by tougher enemies.
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== Dungeon 2 - Unknown ==
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== Dungeon 2 - Transference Center ==
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== Dungeon 3 - The Gauntlet ==
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== Dungeon 4 - Nerve Block ==
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== Dungeon 5 - Chamber of Trials ==
    
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The main door closes behind Arith and Lytic as they begin their trek into the temple.
 
The main door closes behind Arith and Lytic as they begin their trek into the temple.
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As they enter the first room, room 1, an explanation of dungeons interrupts the game to explain how the levels will work. Immediately after, an explanation of travelling between rooms occurs. When the explanations are over, walk into the north room to continue.
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→ As they enter the first room, room 1, an explanation of dungeons interrupts the game to explain how the levels will work. Immediately after, an explanation of travelling between rooms occurs. When the explanations are over, walk into the north room to continue.
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In room 2, the protagonists trip and fall on a crack in the floor, losing health. Fear not. There is a potion just sitting on the floor, free to take. Upon receiving the item, an explanation of items and their usage will occur. A freebie potion will be given to you to use and replenish your missing health, followed by an explanation of how health points work. When you try to enter the next room, an explanation of puzzles will happen. After it is over, you will have to solve the game’s first puzzle in order to progress to the north room.
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→ In room 2, the protagonists trip and fall on a crack in the floor, losing health. Fear not. There is a potion just sitting on the floor, free to take. Upon receiving the item, an explanation of items and their usage will occur. A freebie potion will be given to you to use and replenish your missing health, followed by an explanation of how health points work. When you try to enter the next room, an explanation of puzzles will happen. After it is over, you will have to solve the game’s first puzzle in order to progress to the north room.
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Room 3 is the first room with two exit options as there is a door to the west and east. An explanation of changing directions (your orientation) will occur. After the explanation ends, you will notice a blade sitting in the room. This is your first weapon and an explanation of equipping weapons and armor will occur. Having your newly acquired weapon equipped, enter the west room first.
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→ Room 3 is the first room with two exit options as there is a door to the west and east. An explanation of changing directions (your orientation) will occur. After the explanation ends, you will notice a blade sitting in the room. This is your first weapon and an explanation of equipping weapons and armor will occur. Having your newly acquired weapon equipped, enter the west room first.
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The first thing you will notice about room 4 is an odd and hostile creature dancing about. You will automatically be engaged in your first combat, along with an explanation of how to. Follow the prompts and defeat the enemy. Continue to the north for the next room.
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→ The first thing you will notice about room 4 is an odd and hostile creature dancing about. You will automatically be engaged in your first combat, along with an explanation of how to. Follow the prompts and defeat the enemy. Continue to the north for the next room.
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Room 5 houses a silver key. Pick it up and backtrack to room 3.
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→ Room 5 houses a silver key. Pick it up and backtrack to room 3.
    
This time, exit room 3 via the east door.
 
This time, exit room 3 via the east door.
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Upon entering room 6, an explanation of locked doors will happen. You will be asked to unlock the north door and solve another puzzle to gain entryway to room 7.
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→ Upon entering room 6, an explanation of locked doors will happen. You will be asked to unlock the north door and solve another puzzle to gain entryway to room 7.
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In room 7, you will be on the receiving end of another lesson, explaining how to explore and find hidden items with your amulet. Continue to the north.
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→ In room 7, you will be on the receiving end of another lesson, explaining how to explore and find hidden items with your amulet. Continue to the north.
    
'''Cutscene II - On the Right Track'''
 
'''Cutscene II - On the Right Track'''
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There’s not much going on in room 8, but take a deeper look around with your amulet before continuing to the next room to the west.
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→ There’s not much going on in room 8, but take a deeper look around with your amulet before continuing to the next room to the west.
 
 
Room 9 may look familiar, but these enemies are just the welcoming party. Defeat them both to progress. Exit via the west room.
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→ Room 9 may look familiar, but these enemies are just the welcoming party. Defeat them both to progress. Exit via the west room.
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→ The final room, number 10, will explain how levels are completed and how to obtain and use level keys. After obtaining your first level access key, exit the dungeon via the north door to enter dungeon 2.
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The final room, number 10, will explain how levels are completed and how to obtain and use level keys. After obtaining your first level access key, exit the dungeon via the north door to enter dungeon 2.
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== Dungeon 2 - Transference Center ==
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being updated...
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== Dungeon 3 - The Gauntlet ==
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being updated...
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== Dungeon 4 - Nerve Block ==
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being updated...
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== Dungeon 2 - Unknown ==
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== Dungeon 5 - Chamber of Trials ==
    
being updated...
 
being updated...
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