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122 bytes added ,  15:11, 25 October 2010
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==Milestones - Fall 2010==
 
==Milestones - Fall 2010==
 
* By Week 7
 
* By Week 7
** <s>Gain git access</s>
+
** <s>Gain git access (.5 hrs) </s>
** <s>Evaluate game direction and idea</s>
+
** Evaluate game direction and idea (2 hrs)
** <s>Determine whether to reuse or refuse the current PacMath code</s>
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** <s>Determine whether to reuse or refuse the current PacMath code (.5 hrs)</s> - Reuse
 
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* By Week 8
 
* By Week 8
** Document game idea and play
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** Document game idea and play (2 hrs)
** Decide on feedback mechanism (Score, Lives, …)
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** Decide on feedback mechanism (Score, Lives, …) (1 hr)
** Refactor collision detection system
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** Refactor collision detection system (5 hrs)
 
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* By Week 9
 
* By Week 9
** Sugarize the activity
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** Sugarize the activity (5 hrs)
** Implement multiple level capability
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** Implement multiple level capability (5 hrs)
** Refine ghost movement
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** Refine ghost movement (5 hrs)
 
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* By Week 10
 
* By Week 10
** Improve game speed
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** Improve game speed (5 hrs)
** Beautify game, intuitively redesign the UI
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** Beautify game, intuitively redesign the UI (5 hrs)
 
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* By Week 11
 
* By Week 11
** Finishing touches
+
** Finishing touches (2 hrs)
** Usability testing
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** Usability testing (2 hrs)
** Release evaluation
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** Release evaluation (1 hr)
** Potential release
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** Potential release (1 hr)
 
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Division of Labor:
 
Division of Labor:

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