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  • {{TeamHeader|Platform Team}} {{:Platform Team/Mission}}
    530 bytes (54 words) - 23:18, 10 May 2013
  • ...ion with the [[Design Team]], fixing bugs as they are found by the Testing team and the Sugar community, and generally making Sugar awesome in all ways.
    356 bytes (54 words) - 21:33, 23 February 2010
  • | source = Development Team/Manual *[[Design Team | Designers]]
    2 KB (343 words) - 21:33, 23 February 2010
  • ...e exchange of experiences between Sugar users and Sugar developers, and to build local Sugar Labs organizations worldwide.
    335 bytes (51 words) - 20:15, 24 February 2010
  • ;Background: Sugar is build using Python2.7, but Python 3 is in our future. (For example, [http://lwn.n ;Contact: Sugar Developer Team
    305 bytes (43 words) - 09:01, 19 November 2012
  • incrementally from the last build source and installation tree, are run every 2 ...steps of all recent builds, and provides hyperlinks to look at individual build logs. By simply reloading this page on a regular basis, you will see a comp
    2 KB (355 words) - 14:16, 31 January 2012
  • <noinclude>{{TeamHeader|Packaging Team}}{{Stub}}</noinclude> {{Merge|Development Team/Packaging}}
    2 KB (300 words) - 18:14, 15 July 2012
  • |source = Development Team/Jhbuild}} [[Sugar]] のインストールで最も簡易な方法のひとつは [[Development Team/Jhbuild]] の使用です。
    4 KB (424 words) - 15:25, 16 July 2011
  • This page describes the infrastructure map that the Platform Team provides. See also Sweets [[Platform_Team/Sweets|introduction page]]. Technologies involved within the Platform Team infrastructure
    4 KB (604 words) - 01:30, 23 September 2012
  • ...most of our time discussion [[Education Team#Means|means]] and [[Education Team#Goals|goals]]. ...such as VOIP (SKYPE). We need volunteers to oversee those efforts. (If we build it and they come, we need to make sure that there is a community connection
    4 KB (561 words) - 20:14, 24 February 2010
  • ...PO files that fail msgfmt checks and result in problems during attempts to build the program. ...returned. If any result is returned, it should be sent to the translation team in an e-mail alerting them that there is a PO file that needs attention.
    924 bytes (157 words) - 08:40, 26 October 2012
  • ...=show | pt =show | ro =show | ru =show | sv =show }}{{TeamHeader|Activity Team}}</noinclude>{{TOCright}} ...pment_Team/Jhbuild|sugar-jhbuild]] - the system used by core developers to build sugar from last git sources.
    5 KB (721 words) - 08:56, 10 March 2010
  • ...s state, but also allows other teams - like the [[Marketing_Team|marketing team]] - to leverage your work and promote it. ...ger - the v4 release manager is Sebastian Dziallas, and the current relase team is formed by Peter Robinson, Mel Chua and Sebastian Dziallas) to get approv
    7 KB (1,087 words) - 17:42, 29 December 2015
  • To build a self-contained binary bundle, use the {{Code|bindist}} command: {{:Platform Team/Sweets/Glossary}}
    1 KB (172 words) - 06:11, 27 April 2012
  • ...cessary to learn about their L10n process and possibly join their language team to contribute. ...critical to make sure that the L10n of the GNOME modules we pull into our build process are complete.
    6 KB (1,015 words) - 14:33, 1 August 2011
  • ...affiliation with Sugar Labs: maintainer of the [[Development Team/Buildbot|build infrastructure]] * Name of project: Version support for [[Development Team/Datastore Rewrite|data store]] / [[Design_Team/Designs/Journal|Journal]]
    8 KB (1,277 words) - 12:07, 26 April 2009
  • '''[[Platform Team/Guide/Sugar via Sweets]]''' provides the instructions followed. -- Build dextrose/sugar-base (0.88.0)
    12 KB (1,525 words) - 08:33, 16 July 2012
  • ...| [[0.94/Notes|english]] }}{{TeamHeader|Development Team|home=Development Team|roadmap_link={{Upcoming Stable Release}}/Roadmap}}</noinclude>[[Category:Re ''Please do not edit unless you are part of the Sugar Release Team. Comments are welcome on the [[{{TALKPAGENAME}}|Discussion page]].''
    9 KB (1,336 words) - 15:38, 21 May 2019
  • ...deployment. Claudia Urea led a series of discussions with the pedagogical team and I had a chance to hold a workshop on hacking Sugar with the local GNU/L ...gust. Jeff Elkner's team will be showing off the activity portal they have build for uploading and sharing Turtle Art projects. (It could serve as a prototy
    4 KB (661 words) - 00:44, 28 July 2010
  • 1. [http://www.paraguayeduca.org/ Paraguay educa] team conducted a two-week workshop on Sugar Activity development. It is great th ...e have no such rigorous Sugar assessment program, but perhaps the Activity Team should develop one. In the meantime, I am in favor of deferring to our loca
    4 KB (596 words) - 19:37, 27 July 2010

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