Difference between revisions of "Sugar Labs/Volunteer Funnel"
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Our [[Development Team]] is working on this by making [[Sugar on a Stick]] more robust. We also need to keep working on installation instructions and different and every easier ways to get it working on different hardware platforms. | Our [[Development Team]] is working on this by making [[Sugar on a Stick]] more robust. We also need to keep working on installation instructions and different and every easier ways to get it working on different hardware platforms. | ||
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+ | ===Decide Sugar is Sweet=== | ||
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+ | Our goal is to have story telling work, video and main website should all support people understanding how Sugar is used in education and why its different and better for 5-12 year old learners. | ||
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+ | A concrete action is to add the Help Activity back into Sugar on a Stick so that people can easily find the manual etc. | ||
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+ | ===Understand that Sugar is a Community Project supported by volunteers=== | ||
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+ | It is probably not obvious to first time Sugar users that its not another commercial project. We want to add info the Help Activity to let people know its a Community Project. | ||
[[Category:Participate]] | [[Category:Participate]] |
Revision as of 12:22, 27 May 2009
The Volunteer Pathway
We believe that new volunteers typically follow a path similar to the following:
- Become aware of Sugar
- Find Sugar
- Try and successfully use Sugar
- Decide that Sugar is "sweet", i.e., valuable for education, interesting, etc.
- Understand that Sugar is a Community Project supported by volunteers
- Have an initial engagement with the Community
- Want to help, or at least, Be There for Sugar
- Become part of a Task/Team/Group or get a mentor
- Successfully complete a task
- Contribute ideas, take more responsibility, provide leadership, help others, etc.
Examples of contributing ideas, taking responsibility, and providing leadership include:
- Edit the wiki
- Test an Activity
- Pilot at a school
- Mentor a student
- Maintain an Activity
- Develop core software
- Create lesson plans and align with standards
- Create training materials and manuals
- Coordinate Sugar presence at conferences or running Sugar Camps
- Write blogs, press releases, or articles about Sugar
- Write grant proposals
How to improve at each step
Become Aware of Sugar and Finding Sugar
Our Marketing Team is working on this with press releases, etc.
Try and successfully use Sugar
Our Development Team is working on this by making Sugar on a Stick more robust. We also need to keep working on installation instructions and different and every easier ways to get it working on different hardware platforms.
Decide Sugar is Sweet
Our goal is to have story telling work, video and main website should all support people understanding how Sugar is used in education and why its different and better for 5-12 year old learners.
A concrete action is to add the Help Activity back into Sugar on a Stick so that people can easily find the manual etc.
Understand that Sugar is a Community Project supported by volunteers
It is probably not obvious to first time Sugar users that its not another commercial project. We want to add info the Help Activity to let people know its a Community Project.