Difference between revisions of "User:MikeDeVine"
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− | == | + | ==Education== |
+ | [http://www.rit.edu Rochester Institute of Technology] | ||
+ | [http://www.rit.edu/programs/program_detail.php?id=602 New Media: Interactive Development] (3rd Year Transfer Student) | ||
− | |||
− | + | ==Skills/Abilities/Neat Tricks== | |
− | |||
− | + | *Game Designer by trade | |
+ | *Award-winning graphic design and layout skills | ||
+ | *Highly experienced in team building/management (handy in an open-source work environment) | ||
+ | *Also highly experienced in child care and education (worked for several years with local YMCA and Boys & Girls Club chapters) | ||
+ | *Competent artistic abilities, both analog and digital, 2D and 3D (proficient in Photoshop, Illustrator, InDesign, QuarkXPress, Flash, Maya, and numerous open-source equivalents of these programs) | ||
+ | *Modest programming skills (HTML/XHTML/CSS, Visual BASIC, Java, ActionScript 3, rudimentary Hex editing, etc.) | ||
+ | *Excellent problem-solving skills (for figuring out those damn logic errors) | ||
+ | *Entrepreneurial experience (founded successful small computer service/repair business) | ||
+ | *Idea machine (for sparking interest in new projects) | ||
+ | *World Record-setting finger snapping skills (not as handy in an open-source work environment, but still entertaining) | ||
− | |||
− | + | ==Information== | |
− | === | + | ===About Me=== |
− | + | I'm a third-year transfer IGM/New Media student, which essentially makes me the world's oldest freshman at 21. After graduating I hope to work in the game development field and eventually become a Game Designer at a major studio. It's been a long winding road for me to get here to RIT: I spent four years at my local two-year community college on Long Island in order to earn enough credits to transfer here with an Associate's in Computer Art- without breaking the bank to do so. | |
− | + | During my stay in the Long Island branch of Purgatory, I served as Layout Editor and Editor-in-Chief for the school's newspaper, which won several awards normally reserved for 4-year schools. I have many years' experience in journalism and graphic design in both print and online forms, as well as computer art. | |
− | Email: pixelSHREDDER@gmail.com | + | I also worked as a counselor and Chief Technician/Technology Instructor for my local Boys & Girls Club, which in addition to my prior five years' experience as a summer camp counselor at my local YMCA and my background as the son of an Early Intervention Speech Pathologist has given me a substantial amount of insight into the development of children's' minds as well as a fair grasp of how kids of different ages define "fun"- a concept I think is important to have a handle on from the early stages of any kid-oriented project. |
− | AIM: | + | |
− | Facebook: | + | Finally, I founded a small business, Neighborhood Nerd, late last year- a computer repair service with a unique business model designed to support my Boys & Girls Club during the economic downturn, essentially by serving as a for-profit arm of a non-profit company. While the Boys & Girls Club and I were unable to finalize a formal partnership agreement before I left for RIT this fall, Neighborhood Nerd had still managed to become a profitable business in less than a year, something I take a lot of pride in (especially since it was probably the ONLY business to make a profit in fiscal 2009 without needing a bank loan and/or a government bailout). |
− | IRC: | + | |
+ | So yeah, I've been pretty bored with Long Island's lack of game design-related activities, and I'm looking forward to finally getting some experience in a role similar to what I can expect to see someday as a full-fledged Game Designer- and I love having the chance to be a part of something with such noble intentions like the OLPC project, and being able to actually make a tangible difference here. I've got some experience and abilities I can bring to the table aside from just straight-up programming (which I'm only barely proficient at); I guess I'm what you might call an 'ideas man', so hopefully I'll find enough ways to be useful on this project. | ||
+ | |||
+ | ===Projects=== | ||
+ | *[http://wiki.sugarlabs.org/go/Ebook_Reading_And_Distribution Ebook Reading And Distribution Solution] - Project Lead | ||
+ | *[http://wiki.sugarlabs.org/go/Fortune_Hunter Fortune Hunter] - Artist | ||
+ | *[http://wiki.sugarlabs.org/go/Lemonade_Stand Lemonade Stand] - Artist | ||
+ | |||
+ | |||
+ | ==Contact== | ||
+ | |||
+ | *Email: [mailto:pixelSHREDDER@gmail.com pixelSHREDDER@gmail.com] | ||
+ | *IM: pixelSHREDDER (AIM), pixelSHREDDER@hotmail.com (Live Messenger), pixelSHREDDER@gmail.com (Google Talk), pixelSHREDDER (Skype), pixelSHREDDER@ymail.com (Yahoo! Messenger) | ||
+ | *OLPC Wiki: [http://wiki.laptop.org/go/User:MikeDeVine My User Page] | ||
+ | *Facebook: http://www.facebook.com/profile.php?ref=name&id=691775547 | ||
+ | *IRC: mikeDeVine; alt: mkDeVine (freenode) |
Latest revision as of 18:42, 14 January 2010
Education
Rochester Institute of Technology
New Media: Interactive Development (3rd Year Transfer Student)
Skills/Abilities/Neat Tricks
- Game Designer by trade
- Award-winning graphic design and layout skills
- Highly experienced in team building/management (handy in an open-source work environment)
- Also highly experienced in child care and education (worked for several years with local YMCA and Boys & Girls Club chapters)
- Competent artistic abilities, both analog and digital, 2D and 3D (proficient in Photoshop, Illustrator, InDesign, QuarkXPress, Flash, Maya, and numerous open-source equivalents of these programs)
- Modest programming skills (HTML/XHTML/CSS, Visual BASIC, Java, ActionScript 3, rudimentary Hex editing, etc.)
- Excellent problem-solving skills (for figuring out those damn logic errors)
- Entrepreneurial experience (founded successful small computer service/repair business)
- Idea machine (for sparking interest in new projects)
- World Record-setting finger snapping skills (not as handy in an open-source work environment, but still entertaining)
Information
About Me
I'm a third-year transfer IGM/New Media student, which essentially makes me the world's oldest freshman at 21. After graduating I hope to work in the game development field and eventually become a Game Designer at a major studio. It's been a long winding road for me to get here to RIT: I spent four years at my local two-year community college on Long Island in order to earn enough credits to transfer here with an Associate's in Computer Art- without breaking the bank to do so.
During my stay in the Long Island branch of Purgatory, I served as Layout Editor and Editor-in-Chief for the school's newspaper, which won several awards normally reserved for 4-year schools. I have many years' experience in journalism and graphic design in both print and online forms, as well as computer art.
I also worked as a counselor and Chief Technician/Technology Instructor for my local Boys & Girls Club, which in addition to my prior five years' experience as a summer camp counselor at my local YMCA and my background as the son of an Early Intervention Speech Pathologist has given me a substantial amount of insight into the development of children's' minds as well as a fair grasp of how kids of different ages define "fun"- a concept I think is important to have a handle on from the early stages of any kid-oriented project.
Finally, I founded a small business, Neighborhood Nerd, late last year- a computer repair service with a unique business model designed to support my Boys & Girls Club during the economic downturn, essentially by serving as a for-profit arm of a non-profit company. While the Boys & Girls Club and I were unable to finalize a formal partnership agreement before I left for RIT this fall, Neighborhood Nerd had still managed to become a profitable business in less than a year, something I take a lot of pride in (especially since it was probably the ONLY business to make a profit in fiscal 2009 without needing a bank loan and/or a government bailout).
So yeah, I've been pretty bored with Long Island's lack of game design-related activities, and I'm looking forward to finally getting some experience in a role similar to what I can expect to see someday as a full-fledged Game Designer- and I love having the chance to be a part of something with such noble intentions like the OLPC project, and being able to actually make a tangible difference here. I've got some experience and abilities I can bring to the table aside from just straight-up programming (which I'm only barely proficient at); I guess I'm what you might call an 'ideas man', so hopefully I'll find enough ways to be useful on this project.
Projects
- Ebook Reading And Distribution Solution - Project Lead
- Fortune Hunter - Artist
- Lemonade Stand - Artist
Contact
- Email: pixelSHREDDER@gmail.com
- IM: pixelSHREDDER (AIM), pixelSHREDDER@hotmail.com (Live Messenger), pixelSHREDDER@gmail.com (Google Talk), pixelSHREDDER (Skype), pixelSHREDDER@ymail.com (Yahoo! Messenger)
- OLPC Wiki: My User Page
- Facebook: http://www.facebook.com/profile.php?ref=name&id=691775547
- IRC: mikeDeVine; alt: mkDeVine (freenode)