Difference between revisions of "Sugar Network/API"
m (→Common actions) |
|||
Line 32: | Line 32: | ||
Inputs: | Inputs: | ||
− | :* {{Code|ctime}}, ''int''<br>the UNIX seconds in UTC timezone of the time | + | :* {{Code|ctime}}, ''int''<br>the UNIX seconds in UTC timezone of the time when item was created; optional, will be set on a server side otherwise; |
− | :* {{Code|mtime}}, ''int''<br>the UNIX seconds in UTC timezone of the time | + | :* {{Code|mtime}}, ''int''<br>the UNIX seconds in UTC timezone of the time when item was modified; optional, will be set on a server side otherwise; |
Returns: | Returns: |
Revision as of 08:46, 19 December 2011
This page describes the APi that Sugar Network clients use to interact with Sugar Network server. See also technical introduction page.
Overview
The API is RESTful and being served via HTTP(S) using JSON notation.
The common RESTful url format is:
http[s]://<SERVER>/<OBJECT>/<ACTION>?<AUTH-TOKEN>=<VALUE>[&<ARG>=<VALUE>]..]
For the beginning, API is not secure for reasons:
- Implement initial version in short period of time;
- The only users, for the beginning, are teachers and students from one-teacher scholls.
In particular:
- API is being provided only via HTTP;
- The AUTH-TOKEN is the
uid
which is a hashed value from Sugar profile public SSH key (the same as JID value in Sugar Shell but without the domain part) that does not require any handshake procedures.
The OBJECT value is one of the following objects. When ACTION and a set of ARGs depend on OBJECT. Besides, particular ACTION can input and return data in JSON notation. If ACTION was failed, it returns the JSON directory that contains error
key with error message.
Objects
Common actions
Actions might be restricted for particular object, see the corresponding section for detailed information.
POST /<OBJECT>
Create new OBJECT item.
Inputs:
ctime
, int
the UNIX seconds in UTC timezone of the time when item was created; optional, will be set on a server side otherwise;mtime
, int
the UNIX seconds in UTC timezone of the time when item was modified; optional, will be set on a server side otherwise;
Returns:
guid
, str
globally unique identifier that specifies created item;
PUT /<OBJECT>/<GUID>
Modify the specified OBJECT item.
Inputs:
- Keys that need to be modified.
DELETE /<OBJECT>/<GUID>
Delete the specified OBJECT item. The real destroying won't happen, the item will be hidden. The garbage collection of hidden items will be processed by Network administrators.
GET /<OBJECT>?[query=<>][&offset=<>][&limit=<>][&properties=<PROP>[,..]][&order_by=[+|-]<PROP>[,..]]
Find OBJECT items.
Where:
query
, str
search request in Xapian notation;offset
, int
start index to return entries from;limit
, int
do not return more then specified value;properties
, str
coma separated list of OBJECT properties to return; by default, return all properties;order_by
, str
coma separated list of OBJECT properties to sort the resulting list; if an property starts with the-
, the order is descending, otherwise it is ascending;
Inputs:
- A dictionary with OBJECT's properties to restrict the resulting list.
Returns:
- An array of dictionaries with OBJECT properties, dictionaries contain at least
guid
property.
- An array of dictionaries with OBJECT properties, dictionaries contain at least
GET /<OBJECT>/<GUID>[?properties=<PROP>[,..]]
Return OBJECT properties the of particular item.
Where:
properties
, str
coma separated list of OBJECT properties to return; by default, return all properties.
Returns:
- A dictionary with OBJECT properties that contains at least
guid
property.
- A dictionary with OBJECT properties that contains at least
player
Properties:
nickname
, str, read
set by Sugar Shell;color
, str, read
colors pair in format#RRGGBB,#RRGGBB
, set by Sugar Shell.
Calculated properties:
reputation
, int, read
current player's reputation based on:- direct votes from other players,
- votes given to objects where the player is a creator;
vote
, bool, read, write
did url requester voted for the current object or not;
Actions:
- player cannot be created or destroyed;
- player can be updated only by a user who is associated with it.
POST /player/<GUID>/send
Send private message to the player.
Inputs:
- A dictionary with event properties.
Event types:
message
, direct event to the player.
project
Properties:
title
, str, read, write only for the team members
one line title;description
, str, read, write only for the team members
multi lined description;creator
, guid, read
the player who created the object;type
, str, read, write only for the team members
the project type:general
,activity
,wiki
,gallery
;
zoom
, str, read, write only for the team members
Network Zoom level that project belongs:worldwide
,neighbourhood
,private
.
Calculated properties:
reputation
, int, read
current project's reputation based on:- direct votes from other players,
- votes given to related objects if theirs respect property is empty;
vote
, bool, read, write
did url requester voted for the current object or not.
Many-to-many relations:
- team, relates to player.
Actions:
- right after create call, the creator player will be the only team member;
- update and destroy are allowed only for team members.
/project/add_member?guid=<PROJECT>&member=<PLAYER>
Make a PLAYER the team member. Only team members can call this action.
/project/remove_member?guid=<PROJECT>&member=<PLAYER>
Remove PLAYER from the to the team. Only team member can call this action if he is not the PLAYER and PLAYER is not the same as creator.
question
Properties:
title
, str, read, write only for creator
one line title;description
, str, read, write only for creator
multi lined description;creator
, guid, read
the player who created the object;respect
, guid, read, create
what player needs to be respected on getting vote to this object, if empty, the project itself will be voted;solution
, guid, read, write only by creator
the solution which solves the object.
Calculated properties:
reputation
, int, read
current object's reputation;vote
, bool, read, write
did url requester voted for the current object or not;implementation_status
, str, read
if question has an associated objective, this objective's status is a status of the question, otherwise the property is empty.
idea
Properties:
title
, str, read, write only for creator
one line title;description
, str, read, write only for creator
multi lined description;creator
, guid, read
the player who created the object;respect
, guid, read, create
what player needs to be respected on getting vote to this object, if empty, the project itself will be voted.
Calculated properties:
reputation
, int, read
current object's reputation;vote
, bool, read, write
did url requester voted for the current object or not;implementation_status
, str, read
if idea has an associated objective, this objective's status is a status of the idea, otherwise the property is empty.
problem
Properties:
title
, str, read, write only for creator
one line title;description
, str, read, write only for creator
multi lined description;creator
, guid, read
the player who created the object;respect
, guid, read, create
what player needs to be respected on getting vote to this object, if empty, the project itself will be voted;solution
, guid, read, write only by creator
the solution which solves the object.
Calculated properties:
reputation
, int, read
current object's reputation;vote
, bool, read, write
did url requester voted for the current object or not;implementation_status
, str, read
if problem has an associated objective, this objective's status is a status of the problem, otherwise the property is empty.
solution
The solution for question/idea/problem objects.
Properties:
text
, wikitext, read, write only for creator
solution text;creator
, guid, read
the player who created the object;respect
, guid, read, create
what player needs to be respected on getting vote to this object, if empty, the project itself will be voted.
Calculated properties:
reputation
, int, read
current object's reputation;vote
, bool, read, write
did url requester voted for the current object or not.
wiki
Properties:
title
, str, read, write only for creator
one line title;description
, str, read, write only for creator
multi lined description;creator
, guid, read
the player who created the object;respect
, guid, read, create
what player needs to be respected on getting vote to this object, if empty, the project itself will be voted;reputation
, int, read
current object's reputation;vote
, bool, read, write
did url requester voted for the current object or not;
gallery
Properties:
title
, str, read, write only for creator
one line title;description
, str, read, write only for creator
multi lined description;creator
, guid, read
the player who created the object;respect
, guid, read, create
what player needs to be respected on getting vote to this object, if empty, the project itself will be voted;reputation
, int, read
current object's reputation;vote
, bool, read, write
did url requester voted for the current object or not;
objective
Properties:
title
, str, read, write only for the team members
one line title;description
, str, read, write only for the team members
multi lined description;creator
, guid, read
the player who created the object;respect
, guid, read, create
what player needs to be respected on getting vote to this object, if empty, the project itself will be voted;reputation
, int, read
current object's reputation;vote
, bool, read, write
did url requester voted for the current object or not;
release
comment
event
Many-to-many relations
Changelog
This section shows how API is evolving. The API state is being described by a version. The major number is being changed only if backwards compatibility was broken.
1.0
- Not yet released API.