Difference between revisions of "Marketing Team/Presentations"

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'''''Caution:'''''
 
'''''Caution:'''''
 
:'''Please note that the content of the presentations below may not reflect the current state of the project.'''
 
:'''Please note that the content of the presentations below may not reflect the current state of the project.'''
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== Previous events ==
 
== Previous events ==
 
=== 2012 ===
 
=== 2012 ===
* [http://guadec.org/ GUADEC 2012], A Coruña [http://wiki.sugarlabs.org/go/File:GUADEC_2012.pdf Simon Schampijer - Sugar: using the GNOME platform to build a learning platform]
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* [http://guadec.org/ GUADEC 2012], A Coruña [[:File:GUADEC_2012.pdf|Simon Schampijer - Sugar: using the GNOME platform to build a learning platform]]
  
* [https://fedoraproject.org/wiki/DeveloperConference2012 Fedora Developer Conference 2012], Brno [http://wiki.sugarlabs.org/go/File:GTK_hackfest_2012.pdf Simon Schampijer - Sugar: using the GNOME platform to build a learning platform]
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* [https://fedoraproject.org/wiki/DeveloperConference2012 Fedora Developer Conference 2012], Brno [[:File:GTK_hackfest_2012.pdf|Simon Schampijer - Sugar: using the GNOME platform to build a learning platform]]
  
 
=== 2010 ===
 
=== 2010 ===

Revision as of 10:56, 26 July 2012

Caution:

Please note that the content of the presentations below may not reflect the current state of the project.

Sugar Labs bullet points

Previous events

2012

2010

2009

NECC

FOSSVT

CoSN (Consortium for School Networking) 2009 Annual Conference, Austin, TX

12 March 2009

CUE (Computer Using Educators)Conference, Palm Springs CA

March 2009

FOSDEM 2009

2008

2008 SugarCamp

Video for many of these is available in raw form at http://download.laptop.org/content/conf/20081117-sugarcamp/ -- help is welcome in editing & converting to free formats!

John Tierney was so nice to share with us the mind maps he took while attending the talks: File:SugarCamp Mind Map Collection.pdf.

Monday

Tuesday

Wednesday

Thursday

Friday

Saturday

Presentations on Logo Like Languages

The visual programming languages Turtle Art, Scratch and Etoys can be described as "Logo like" in that they are accessable to young kids, are used to promote problem solving and can produce geometric pen trails from programmable turtles (or cats or cars). They are superior to Logo in that they are visual languages rather than text based which allows kids to spend their time in higher order problem solving rather than syntax. Following are presentations which support the educational use of Logo like or visual programming languages.