Difference between revisions of "Produce Puzzle Roadmap"

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===Compatability Issues===
 
* Needs a new Sugarized icon
 
* Needs the Sugar toolbar at the top
 
* Needs to be changed from HelloWorld.activity to ProducePuzzle.activity
 
* Bundling needs to be compatible with new Sugar build
 
* Doesn't like to resume after "minimizing"
 
** No icon on the top of Sugar window with other running programs
 
  
===Playability Issues===
 
* Ability to toggle music
 
* More dynamic ending
 
** No visual notification user wins the game (fireworks, something exciting)
 
** Should move on to new game automatically
 
* More scalable
 
** Ability to change fruit max values on the fly
 
** Ability to have some fruit values solved for them
 
* Does not spawn all fruits all the time
 
 
 
===Wishlist===
 
* Timer
 
** See how long they've played
 
** Race against clock mode
 
* Fill more of screen
 
** Scales itself similarly to how the maze game does
 
* New fruit icons
 

Revision as of 18:06, 11 April 2009