Difference between revisions of "Produce Puzzle"
Jump to navigation
Jump to search
Line 1: | Line 1: | ||
− | ===Compatability Issues | + | ==Group Members== |
+ | *[[User:Classclownfish|Abbi Honeycutt]] | ||
+ | *[[User:User:Nikeunltd|Kennedy Kong]] | ||
+ | |||
+ | ==Compatability Issues== | ||
* Needs a new Sugarized icon | * Needs a new Sugarized icon | ||
* Needs the Sugar toolbar at the top | * Needs the Sugar toolbar at the top | ||
Line 7: | Line 11: | ||
** No icon on the top of Sugar window with other running programs | ** No icon on the top of Sugar window with other running programs | ||
− | + | ==Playability Issues== | |
* Ability to toggle music | * Ability to toggle music | ||
* More dynamic ending | * More dynamic ending | ||
Line 17: | Line 21: | ||
* Does not spawn all fruits all the time | * Does not spawn all fruits all the time | ||
− | + | ==Wishlist== | |
* Timer | * Timer | ||
** See how long they've played | ** See how long they've played |
Revision as of 18:04, 11 April 2009
Group Members
Compatability Issues
- Needs a new Sugarized icon
- Needs the Sugar toolbar at the top
- Needs to be changed from HelloWorld.activity to ProducePuzzle.activity
- Bundling needs to be compatible with new Sugar build
- Doesn't like to resume after "minimizing"
- No icon on the top of Sugar window with other running programs
Playability Issues
- Ability to toggle music
- More dynamic ending
- No visual notification user wins the game (fireworks, something exciting)
- Should move on to new game automatically
- More scalable
- Ability to change fruit max values on the fly
- Ability to have some fruit values solved for them
- Does not spawn all fruits all the time
Wishlist
- Timer
- See how long they've played
- Race against clock mode
- Fill more of screen
- Scales itself similarly to how the maze game does
- New fruit icons