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Karma/Dictionary: Difference between revisions

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;activity text: blue-print for the activity and contains every piece of information the developers need to implement the activity
; assets: multimedia objects such as images, sounds and videos that are used in Karma lessons
; assets: multimedia objects such as images, sounds and videos that are used in Karma lessons
; bundle: a collection of lessons, possibly also including Karma utilities and a HTML 5 capable browser (see [[Karma/Bundle_layout]] for more details)
; bundle: a collection of lessons, possibly also including Karma utilities and a HTML 5 capable browser (see [[Karma/Bundle_layout]] for more details). Often refers to a sugar bundle
; canvas:
; Chakra: landing page (formerly known as MenuStage in E-Paath)
; Chakra: landing page (formerly known as MenuStage in E-Paath)
; exercise: exercise is where the student gets to assess how well she has learned the content of the lesson
; exercise: exercise is where the student gets to assess how well she has learned the content of the lesson
Line 13: Line 13:
; lesson: a self-contained unit of Karma content
; lesson: a self-contained unit of Karma content
; lesson plan: detailed overview of how teachers can use the activity in the classroom, which homework can be assigned to pupils, etc.
; lesson plan: detailed overview of how teachers can use the activity in the classroom, which homework can be assigned to pupils, etc.
; lesson text: blue-print for the activity and contains every piece of information the developers need to implement the activity
; review: a page containing the assessment and scores of past lessons
; review: a page containing the assessment and scores of past lessons
; teacher's note: document detailing learning goals, (possibly) links to related school book contents, ideas for preceding and follow-up activities, etc.
; teacher's note: document detailing learning goals, (possibly) links to related school book contents, ideas for preceding and follow-up activities, etc.
; tutorial: the first part of the lesson that introduces the concepts of the lesson
; tutorial: the first part of the lesson that introduces the concepts of the lesson
; [http://en.wikipedia.org/wiki/Unobtrusive_JavaScript unobtrusive javascript]
; [http://en.wikipedia.org/wiki/Unobtrusive_JavaScript unobtrusive javascript]

Revision as of 20:50, 22 November 2009

assets
multimedia objects such as images, sounds and videos that are used in Karma lessons
bundle
a collection of lessons, possibly also including Karma utilities and a HTML 5 capable browser (see Karma/Bundle_layout for more details). Often refers to a sugar bundle
canvas
Chakra
landing page (formerly known as MenuStage in E-Paath)
exercise
exercise is where the student gets to assess how well she has learned the content of the lesson
game
a fun way to explore the material introduced in the lesson which helps in the learning objective
help text
accompanying online help within Karma
klayer
a drawing space in a karma lesson that encapsulates the properties and methods of both the canvas element and its associated drawing context
knavbar
lesson navigation
kpage
an individual page within a lesson
kpagenav
page navigation within lessons
kstart
the landing / start page of a Karma lesson
lesson
a self-contained unit of Karma content
lesson plan
detailed overview of how teachers can use the activity in the classroom, which homework can be assigned to pupils, etc.
lesson text
blue-print for the activity and contains every piece of information the developers need to implement the activity
review
a page containing the assessment and scores of past lessons
teacher's note
document detailing learning goals, (possibly) links to related school book contents, ideas for preceding and follow-up activities, etc.
tutorial
the first part of the lesson that introduces the concepts of the lesson
unobtrusive javascript