Difference between revisions of "GoogleCodeIn2012/Turtle Art Sensors"
Jump to navigation
Jump to search
(Created page with ";Background:Activities/TurtleArt is a visual programming language for children based on the LOGO language originally developed by Seymour Papert, Cynthia Solomon, et al. i...") |
|||
Line 1: | Line 1: | ||
;Background:[[Activities/TurtleArt]] is a visual programming language for children based on the LOGO language originally developed by Seymour Papert, Cynthia Solomon, et al. in the 1960s at BBN and MIT. Turtle Art is one of the ways in which we get children as young as five to six programming and debugging on the Sugar platform. Although we have [[Activities/TurtleArt|extensive pages]] in the wiki describing Turtle Art, and some introductory tutorials [http://git.sugarlabs.org/turtleart/mainline/blobs/master/samples/basic-intro-1.ta], [http://git.sugarlabs.org/turtleart/mainline/blobs/master/samples/basic-intro-2.ta], and [http://git.sugarlabs.org/turtleart/mainline/blobs/master/samples/basic-intro-3.ta], we are nonetheless lacking a basic introduction to the program, both for learners and teachers. | ;Background:[[Activities/TurtleArt]] is a visual programming language for children based on the LOGO language originally developed by Seymour Papert, Cynthia Solomon, et al. in the 1960s at BBN and MIT. Turtle Art is one of the ways in which we get children as young as five to six programming and debugging on the Sugar platform. Although we have [[Activities/TurtleArt|extensive pages]] in the wiki describing Turtle Art, and some introductory tutorials [http://git.sugarlabs.org/turtleart/mainline/blobs/master/samples/basic-intro-1.ta], [http://git.sugarlabs.org/turtleart/mainline/blobs/master/samples/basic-intro-2.ta], and [http://git.sugarlabs.org/turtleart/mainline/blobs/master/samples/basic-intro-3.ta], we are nonetheless lacking a basic introduction to the program, both for learners and teachers. | ||
− | Turtle Art has support for working with sensor input. Tony Forster and Guzman Trindad have written up [[Activities/ | + | Turtle Art has support for working with sensor input. Tony Forster and Guzman Trindad have written up [[Activities/Turtle_Art/Using_Turtle_Art_Sensors|extensive project notes]] on their experiments. But it is more of a list than a manual or tutorial. |
− | ;Task: Write a guide to Turtle Art with Sensors, drawing heavily upon [[Activities/ | + | ;Task: Write a guide to Turtle Art with Sensors, drawing heavily upon [[Activities/Turtle_Art/Using_Turtle_Art_Sensors]] and [http://tonyforster.blogspot.com] |
;Contact: walter --at-- sugarlabs.org | ;Contact: walter --at-- sugarlabs.org | ||
[[Category: GCI2012]] | [[Category: GCI2012]] |
Revision as of 13:00, 21 November 2012
- Background
- Activities/TurtleArt is a visual programming language for children based on the LOGO language originally developed by Seymour Papert, Cynthia Solomon, et al. in the 1960s at BBN and MIT. Turtle Art is one of the ways in which we get children as young as five to six programming and debugging on the Sugar platform. Although we have extensive pages in the wiki describing Turtle Art, and some introductory tutorials [1], [2], and [3], we are nonetheless lacking a basic introduction to the program, both for learners and teachers.
Turtle Art has support for working with sensor input. Tony Forster and Guzman Trindad have written up extensive project notes on their experiments. But it is more of a list than a manual or tutorial.
- Task
- Write a guide to Turtle Art with Sensors, drawing heavily upon Activities/Turtle_Art/Using_Turtle_Art_Sensors and [4]
- Contact
- walter --at-- sugarlabs.org