Produce Puzzle Roadmap

From Sugar Labs
Revision as of 17:56, 11 April 2009 by Classclownfish (talk | contribs)
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Compatability Issues

  • Needs a new Sugarized icon
  • Needs the Sugar toolbar at the top
  • Needs to be changed from HelloWorld.activity to ProducePuzzle.activity
  • Bundling needs to be compatible with new Sugar build
  • Doesn't like to resume after "minimizing"
    • No icon on the top of Sugar window with other running programs

Playability Issues

  • Ability to toggle music
  • More dynamic ending
    • No visual notification user wins the game (fireworks, something exciting)
    • Should move on to new game automatically
  • More scalable
    • Ability to change fruit max values on the fly
    • Ability to have some fruit values solved for them
  • Does not spawn all fruits all the time


Wishlist

  • Timer
    • See how long they've played
    • Race against clock mode
  • Fill more of screen
    • Scales itself similarly to how the maze game does
  • New fruit icons