Difference between revisions of "Sugar Labs/Current Events"

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1. It seems that once per month the computer vs. phone debate reemerges. This time, [http://edutechdebate.org/ Educational Technology Debate] has taken up the theme. Wayan Vota posed the question: Mobile Phones: Better Learning Tools than Computers? Michael Trucano takes the affirmative position in his essay, [http://edutechdebate.org/mobile-phones-and-computers/phones-are-a-real-alternative-to-computers/ "Phones Are a Real Alternative to Computers"] while Robert B. Kozma argues that [http://edutechdebate.org/mobile-phones-and-computers/computers-are-more-capable-than-mobile-phones/ Computers are More Capable than Mobile Phones"]. The usual arguments of pervasiveness (phones) and capacity (computers) were made.
 
1. It seems that once per month the computer vs. phone debate reemerges. This time, [http://edutechdebate.org/ Educational Technology Debate] has taken up the theme. Wayan Vota posed the question: Mobile Phones: Better Learning Tools than Computers? Michael Trucano takes the affirmative position in his essay, [http://edutechdebate.org/mobile-phones-and-computers/phones-are-a-real-alternative-to-computers/ "Phones Are a Real Alternative to Computers"] while Robert B. Kozma argues that [http://edutechdebate.org/mobile-phones-and-computers/computers-are-more-capable-than-mobile-phones/ Computers are More Capable than Mobile Phones"]. The usual arguments of pervasiveness (phones) and capacity (computers) were made.
  
We touched on a different set of themes when we discussed this topic ([http://lists.sugarlabs.org/archive/iaep/2009-May/005484.html versus, not]) back in May. We were responding in part to Mark Guzdial's blog: [http://www.amazon.com/gp/blog/post/PLNK3F4TMBURELZZK Does "There's an App for That" Hurt or Help Computing Education?]. At the time I said that I was optimistic about the role of phones in learning—a u-turn from my long-standing position. The arguments about the difference in affordances between phones and computer remain relevant: e.g., you wouldn't write an essay on your phone if you have a computer at hand; and as Kozma points out, the large installed base of phones is not composed primarily of the latest iPhone on a 3G network. The current installed base has much less capacity. But that will change over time.
+
We touched on a different set of themes when we discussed this topic ([http://lists.sugarlabs.org/archive/iaep/2009-May/005484.html versus, not]) back in May. We were responding in part to Mark Guzdial's blog: [http://www.amazon.com/gp/blog/post/PLNK3F4TMBURELZZK Does "There's an App for That" Hurt or Help Computing Education?]. At the time I said that I was optimistic about the role of phones in learning—a u-turn from my long-standing position. The arguments about the differences in affordances between phones and computer remain relevant: e.g., you wouldn't write an essay on your phone if you have a computer at hand; and as Kozma points out, the large installed base of phones is not composed primarily of the latest iPhone on a 3G network. The current installed base has much less capacity. But that will change over time.
  
My disregard of phones for learning had been based on my fear that "phone culture" was turning us into a society of consumers of those services that "Ma Bell" chose for us. But the iPhone and the Android are changing that. The meme that is rapidly becoming part of our culture is that phones are programmable, i.e., computers. This is a huge step forward. There is merit in Guzdial's argument that the Apple marketing pitch discourages end-users from becoming active participants in the creative process—we must be viligant in combating this trend. But now that the phone company's model of "phone as a service" is eroding, there is reason for optimism that the corresponding model of "learning as a service" will also wane. The end of restrictions on who can develop what for whom is an important cultural development that wll have an overall positive impact on learning, regardless of the platform. Sugar, which is designed for a relatively lightweight environments, will become more significant to learners.
+
My disregard of phones for learning had been based on my fear that "phone culture" was turning us into a society of consumers of those services that "Ma Bell" chose for us. But the iPhone and the Android are changing that. The meme that is rapidly becoming part of our culture is that phones are programmable, i.e., computers. This is a huge step forward. There is merit in Guzdial's argument that the Apple marketing pitch discourages end-users from becoming active participants in the creative process—we must be vigilant in combating this trend. But now that the phone company's model of "phone as a service" is eroding, there is reason for optimism that the corresponding model of "learning as a service" will also wane. The end of restrictions on who can develop what for whom is an important cultural development that wll have an overall positive impact on learning, regardless of the platform. Sugar, which is designed for a relatively lightweight environments, will become more significant to learners.
  
 
2. [http://nexcopy.com Nexcopy] has generously donated a USB replicator to Sugar Labs. It will be a great help in our various Sugar-on-a-Stick pilot programs this summer.
 
2. [http://nexcopy.com Nexcopy] has generously donated a USB replicator to Sugar Labs. It will be a great help in our various Sugar-on-a-Stick pilot programs this summer.

Revision as of 11:03, 15 June 2009

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What's new

This page is updated each week (usually on Monday morning) with notes from the Sugar Labs community. (The digest is also sent to the community-news at sugarlabs.org list and blogged at walterbender.org.) If you would like to contribute, please send email to walter at sugarlabs.org by the weekend. (Also visit planet.sugarlabs.org.)

Sugar Digest

1. It seems that once per month the computer vs. phone debate reemerges. This time, Educational Technology Debate has taken up the theme. Wayan Vota posed the question: Mobile Phones: Better Learning Tools than Computers? Michael Trucano takes the affirmative position in his essay, "Phones Are a Real Alternative to Computers" while Robert B. Kozma argues that Computers are More Capable than Mobile Phones". The usual arguments of pervasiveness (phones) and capacity (computers) were made.

We touched on a different set of themes when we discussed this topic (versus, not) back in May. We were responding in part to Mark Guzdial's blog: Does "There's an App for That" Hurt or Help Computing Education?. At the time I said that I was optimistic about the role of phones in learning—a u-turn from my long-standing position. The arguments about the differences in affordances between phones and computer remain relevant: e.g., you wouldn't write an essay on your phone if you have a computer at hand; and as Kozma points out, the large installed base of phones is not composed primarily of the latest iPhone on a 3G network. The current installed base has much less capacity. But that will change over time.

My disregard of phones for learning had been based on my fear that "phone culture" was turning us into a society of consumers of those services that "Ma Bell" chose for us. But the iPhone and the Android are changing that. The meme that is rapidly becoming part of our culture is that phones are programmable, i.e., computers. This is a huge step forward. There is merit in Guzdial's argument that the Apple marketing pitch discourages end-users from becoming active participants in the creative process—we must be vigilant in combating this trend. But now that the phone company's model of "phone as a service" is eroding, there is reason for optimism that the corresponding model of "learning as a service" will also wane. The end of restrictions on who can develop what for whom is an important cultural development that wll have an overall positive impact on learning, regardless of the platform. Sugar, which is designed for a relatively lightweight environments, will become more significant to learners.

2. Nexcopy has generously donated a USB replicator to Sugar Labs. It will be a great help in our various Sugar-on-a-Stick pilot programs this summer.

Help Wanted

3. Hamilton Chua has written some patches to enable SoaS images to register with School Servers, thus enabling backup and restore. The patch is described in Ticket #916. Please try to test it.

4. Lionel Laske reports that OLPC France has launch a French FLOSS Manual Sprint and a large part of the work has been completed. They are now looking for help with "Help." Lionel asks, is there a way to do quickly a “one shot” build of the Help Activity in French (and other languages)?

5. Samy Boutayeb is seeking input on digital media for the OLPC/Sugar pilot in Madagascar.

6. David Van Assche published a report from the collaboration-testing session that took place last week (10 June 10). Please leave your comments, especially those who took part. We plan to continue testing again on Wednesday, 17 June, at 20:00 UTC, irc.freenode.org, channel #sugar-collaboration.

In the community

7. Coming up next week: Sugar at Linuxtag (24–27 June in Berlin).

8. Also, Sugar at FOSSED in Bethel, Maine, 24–26 June.

9. And Sugar at NECC in Washington DC, 28 June–1 July.

10. The OLPC Learning CLub, DC, is hosting a Family XO Mesh Meetup Saturday, 20 June from 10 AM to 1 PM.

Tech Talk

11. I modified Mitchel Charity's Ruler activity to look up the screen resolution so that it would render properly on non-OLPC-XO displays. I'm parsing xdpyinfo, which may not be the most reliable way to get the display resolution; feedback from testers would be appreciated.

Sugar Labs

12. Gary Martin has generated a SOM from the past week of discussion on the IAEP mailing list (Please see SOM).


Community News archive

An archive of this digest is available.

Planet

The Sugar Labs Planet is found here.

Sugar in the news

10 Jun 2009 LWN.netSugar moves from the shadow of OLPC
27 May 2009 LWN.netActivities and the move to context-oriented desktops (subscriber link)
27 May 2009 Business WireDailymotion Launches Support for Open Video Formats and Video HTML Tag
29 Apr 2009 El MercurioAsí se vivió la fiesta del software libre
27 Apr 2009 ostaticSugar on a Stick: Good for Kids' Minds (and School Budgets)
25 Apr 2009 Free Software MagazineThe Bittersweet Facts about OLPC and Sugar
24 Apr 2009 Ars TechnicaFirst taste: Sugar on a Stick learning platform
22 Apr 2009 BetanewsBeta of Live USB Sugar OS opens
27 Mar 2009 Mass High TechGoogle promotes summer open-source internships
18 Mar 2009 MetropolisA Good Argument
16 Mar 2009 Laptop MagazineSugar Labs’ New Version of Sugar Learning Platform Is Netbook and PC Ready
16 Mar 2009 Market WatchSugar Labs Nonprofit Announces New Version of Sugar Learning Platform for Children, Runs on Netbooks and PCs
14 Feb 2009 OLPC Learning Club – DCLearning Learning on a Stick
05 Feb 2009 xconomySugar Beyond the XO Laptop: Walter Bender on OLPC, Sucrose 0.84, and “Sugar on a Stick”
26 Jan 2009 Linus MagazineSugar Defies OLPC Cutbacks
19 Jan 2009 Feeding the PenguinsThe status of Sugar, post-OLPC
16 Jan 2009 OLPC NewsSugar on Acer Aspire One & Thin Client via LTSP
12 Jan 2009 Bill Kerrthoughts about olpc cutbacks
07 Jan 2009 Ars TechnicaOLPC downsizes half of its staff, cuts Sugar development
06 Jan 2009 OLPC NewsAn Inside Look at how Microsoft got XP on the XO
30 Dec 2008 OLPC NewsSugar Labs Status at Six Months
22 Dec 2008 The GNOME ProjectSugar Labs, the nonprofit behind the OLPC software, is joining the GNOME Foundation
16 Dec 2008 Feeding the PenguinsSugar git repository change
14 Dec 2008 NPRLaptop Deal Links Rural Peru To Opportunity, Risk (Part 2)
13 Dec 2008 NPRLaptops May Change The Way Rural Peru Learns (Part 1)
09 Dec 2008 SFCSugar Labs joins Conservancy
31 Oct 2008 Linux DevicesAn OLPC dilemma: Linux or Windows?
10 Oct 2008 Feeding the PenguinSugar on Ubuntu
21 Sep 2008 GroklawInterview with Walter Bender of Sugar Labs
17 Sep 2008 Bill KerrSugar Labs
16 Sep 2008 Open SourceSugar everywhere
28 Aug 2008 OLPC NewsAn answer to Walter Bender's question 22
20 Aug 2008 OLPC NewsSugarize it: Intel Classmate 2
08 Aug 2008 Investor's Business Daily'Learning' Vs. Laptop Was Issue
06 Aug 2008 OLPC NewsTwenty-three Questions on Technology and Education
18 Jul 2008 Bill Kerrevaluating Sugar in the developed world
28 Jun 2008 OLPC NewsA Cutting Edge Sugar User Interface Demo
18 Jun 2008 PC WorldOLPC Spin-off Developing UI for Intel's Classmate PC
17 Jun 2008 DatamationIf Business Succeeds with GNU/Linux, Why Not OLPC?
11 Jun 2008 LinuxInsiderThe Sweetness of Collaborative Learning
06 Jun 2008 Bill Kerruntangling Free, Sugar, and Constructionism
06 Jun 2008 Open EducationWalter Bender Discusses Sugar Labs Foundation
06 Jun 2008 BusinessWeekOLPC: The Educational Philosophy Controversy
05 Jun 2008 Code CultureThe Distraction Machine
05 Jun 2008 BusinessWeekOLPC: The Open-Source Controversy
27 May 2008 The New York TimesWhy Walter Bender Left One Laptop Per Child
26 May 2008 Ars TechnicaOLPC software maker splits from X0 hardware, goes solo
22 May 2008 BetaNewsLinux start-up Sugar Labs in informal talks with four laptop makers
16 May 2008 OSTATICOLPC's Open Source Sugar Platform Aims for New Hardware
16 May 2008 PCWorldBender Forms Group to Promote OLPC's Sugar UI
16 May 2008 MHTBender jumps from OLPC, founds Sugar Labs
16 May 2008 News.comSugar Labs will make OLPC interface available for Eee PC, others
16 May 2008 Feeding the PeguinsThe future of Sugar
16 May 2008 Sugar listA few thoughts on SugarLabs
16 May 2008 xconomyBender Creates Sugar Labs—New Foundation to Adapt OLPC’s Laptop Interface for Other Machines
16 May 2008 BBC'$100 laptop' platform moves on
15 May 2008 OLPC wikiDual-boot XO Claim: OLPC will not work to port Sugar to Windows.
16 May 2008 SoftpediaBender Launches Sugar Labs for Better Development of OLPC's Sugar UI

Press releases

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